Inside the Bone Temple: How Designers Carson McColl & Gareth Pugh Crafted the Pagan-Apocalyptic World of “28 Years Later”

Serving as both production designers and costume designers for director Danny Boyle’s 28 Years Later was a groundbreaking career moment for Carson McColl and Gareth Pugh.

Not only is the post-apocalyptic coming-of-age horror film the first film they have worked on, but the married couple, known as Hard and Shiny, is best known for their high fashion and for having worked with such icons as Beyoncé and Lady Gaga. They have worked with Boyle before, but this was a whole new ball game.

Set in 2002, 28 Years Later focuses on survivors of the virus who live on a small island connected by a heavily protected tidal causeway. Young Spike, played by Alfie Williams, leaves the island and discovers secrets and horrors that change everything. The film also stars Aaron Taylor-Johnson and Jodie Comer as his parents, Jaime and Isla, and Ralph Fiennes as Dr. Kelson. The rage virus has mutated and evolved, and the hardy survivors who have made it this far have done so by becoming as ruthless and cunning as possible. It’s a Darwinian world to the absolute extreme. 

Here, McColl and Pugh discuss thrifting for period costumes and how they created key looks, the rich seam of talent in the North East of England, and making the model for the iconic Bone Temple with skewers from a cookware store.

 

Much of your previous work has been forward-thinking and futuristic, but  28 Years Later is in the past. Was that part of the challenge for you?

Gareth Pugh: It was. In our fashion work, we aim to create a sleek, graphic, and sharp aesthetic. Everything is done by hand, but we always strive for it to look almost machine-made. 28 Years Later was the polar opposite. We had numerous conversations with Danny in the beginning, and his primary driving factor was the idea of believability. The clock stopped in 2002, and the islanders’ access to clothing was limited. Vanity goes out the window, and everything has to have a function.

Carson McColl: What Danny saw in our work was that we know how to tell a story. Danny is an anarchist, and bringing us into this movie, this beloved universe that he created with Alex, was a bold move. He wanted a dynamic change to the visual approach, and when you come in as outsiders, you often challenge the status quo and push things in a new direction. He wanted that visceral energy that we bring to our work.

Gareth Pugh and Carson McColl on the set of Columbia Pictures’ “28 YEARS LATER.” Courtesy Sony Pictures.

You oversaw costume design and production design. How did that change your process?

McColl: Many people told us how unusual that was, but it seems so natural. You’re working with fabrics and colors, as well as with the actors, to tease out the pools of meaning beneath their characters. Then, working on the sets, you’re creating the spaces in which the story unfolds. When we had doubts about a costume idea, working on the set helped us understand what it should be.

Dr. Kelson (Ralph Fiennes), Isla (Jodie Comer) and Spike (Alfie Williams) in Columbia Pictures’ 28 YEARS LATER.

Did you scour thrift stores for period pieces that would make sense for 2002?

Pugh: That’s my favorite thing to do, so it was a pleasure. If you hire costumes, you can’t do anything to them. We have to send it back to the company in the same condition you got them, so hiring wasn’t part of our approach. There were a lot of custom-made outfits, including Spike’s, Isla’s, and Jamie’s, but we had to clothe 150 survivors on the island. There are a lot of charity shops in the North East of England and they got a lot of business out of us. At the end of filming, we donated any items that weren’t severely damaged or items that we had purchased but not used back to charity. The other challenge was multiples, which, in the world of fashion, isn’t something that we have to do. If you’re creating these incredibly detailed costumes with a lot of hand work, especially for the principals and later in the film for the Jimmys, and there’s a lot of stunts, and blood work, then the number of multiples required is crazy. With the Jimmys, each costume had its own pattern for where the stitches had to go. Those costumes were a nightmare. The guys who were working with us were incredibly skilled. It felt like working on couture, which was fun to bring into the world of film.

Could you tell me a little bit about the talent pool in the North East of England?

McColl: There are some incredible people based there. We work with a particular individual who appears in the film. He was very Holy Island in his look. He is an amazing leather worker called Jez Hunt. He appears in the movie at the very beginning, working in a bow-making workshop. He made all of the masks. We had a conversation with Danny about this regressive society, which has a real oddness to it and a Wicker Man vibe. Jez was just based down the road from us in Newcastle. Without those people and their skills, the film would have been very different.

Was there a key costume, and when you nailed that, everything else would fit into place?

McColl: Isla was a really important character. She’s not on screen as much as other characters, but reading the scripts very early on, we felt the clue is in the name. She represents this island community, so we wanted to ensure that we got her right. If we managed that, it would help inform and feel the design for the other characters, and Spike in particular. Our studio walls were covered in Isla prints. We collaborated with our costume illustrator, Melissa Mehrtens, to develop a print that felt appropriate to her story. She came up with the idea of plants that represent different things and inform that tie back to Isla’s story. It was one of the first looks we created, and when we saw her on paper, everything else fell into place.

Spike (Alfie Williams), Isla (Jodie Comer) and Dr. Kelson (Ralph Fiennes) in Columbia Pictures’ 28 YEARS LATER.

Pugh: The film is essentially Spike’s story, so the whole thing had to revolve around him. Alfie was a very inquisitive kid to work with and was asking a lot of questions. Danny was insisting he understood everything about why things were being put on him. He always wears these Hag stones, which are colloquially associated with Lindisfarne and Northumberland. It’s a stone with a hole in it and quite a talismanic thing, almost like a portal, which we thought was a good representation of this journey between the island and the mainland. It’s also reflective of that journey between childhood and adulthood. Ralph Fiennes is a very fastidious and detail-oriented individual, and Danny was very insistent about the idea of a visually complex character for Dr. Kelson. He does take on a comedic role sometimes in the film; he’s very campy in certain moments, and Danny felt that this pajama-esque vest and long johns were basic but appropriate. He’s hanging out at his home in the Bone Temple and not expecting any visitors.

Dr. Kelson (Ralph Fiennes) and Spike (Alfie Williams) in Columbia Pictures’ 28 YEARS LATER.

The Bone Temple is its own character in the film. How did you develop that?

Pugh: We knew very early on how important getting this set piece right was to the visual success of the film. We went through numerous iterations and began by examining structures that could have already existed within the landscape, such as pylons or cooling towers, which are quite distinctive British totems of industry. Cooling towers were being knocked down at a rate of knots, and they’re very dangerous, so Danny didn’t like the idea. We went back to the drawing board and again looked at something very British, leaning into the idea of a pagan, Henge-like structure. We created an initial model using skewers from Nisbets, a cookware shop located on Shaftesbury Avenue, near our studios in London’s Covent Garden. It was a circular structure created by a series of degradation of uprights. There was something quite beautiful in its simplicity. It looks like a giant sundial. There’s an idea of momentum, and we had numerous conversations about the passage of time, death, and life.

 

McColl: Something no one knows about the Bone Temple is that during lockdown, we were going through videos where you can go to places in the world, because you couldn’t leave your house, and one of the places we saw was the Hill of Crosses in Lithuania. We showed Danny a picture of it and he was so keen that we flew there two days later, with him, Bernard Bellew, the producer, and Camilla Stephenson, the location supervisor. When we got there, it was seven o’clock in the morning, snowing, and we were all alone. I think that’s when Danny decided, ‘Okay, it has to be built in real life.’ I had actually forgotten about that.

28 Years Later is in theaters now.

Featured image: Dr. Kelson (Ralph Fiennes) in Columbia Pictures’ 28 YEARS LATER.

It’s Glen Powell vs. America in the First “The Running Man” Trailer

Glen Powell is in trouble.

In reality, Glen Powell is doing great, but his character, Ben Richards, sure is, in the first trailer for Edgar Wright’s The Running Man, a reboot of the 1987 sci-fi classic starring Arnold Schwarzenegger in the same role.

The conceit is tidy and brutal and will sound familiar, even to folks too young to have seen the original but who have seen Squid Game—Ben’s a down-on-his-luck husband and father in desperate need of cash. And in the world Ben lives in, there’s a place for people who are as desperate as him—Ben needs a medical procedure he can’t afford—go on the uber-popular show “The Running Man,” in which contestants, called Runners, can win a boatload of money if they can survive for 30 days, but there will be a bevy of professional assassints hunting them. And of course, the entire thing will be broadcast to millions of viewers. The show’s producer, the appropriately named Dan Killman (played by Josh Brolin), sells Ben on the idea that he just might have what it takes to defy the odds.

The original and the reboot are both based on the novel by Stephen King. Once again, some big-time personalities and stars have been enlisted to tell the tale of this parallel America’s bleak commitment to entertainment at all costs. In the original, Schwarzenegger was joined by equally impressive physical specimens like Jim Brown as Fireball and Jesse Ventura as Captain Freedom. In Wright’s reboot, Powell is joined by Colman Domingo as the show’s immaculately presentable presenter and MC, Bobby Thompson, and superb actors like William H. Macy, Jayme Lawson (as Bens’ wife, Sheila), Lee Pace, and Michael Cera. Katy O’Brian, recently in Mission: Impossible – The Final Reckoning, plays one of the contestants.

And in Wright’s hands, The Running Man has a chance to be a true thrill ride. This is the man who turned getaway driving into cinematic music in his excellent heist film Baby Driver, and he’ll bring that same energy and ambition here.

Check out the trailer below. The Running Man sprints into theaters on November 7.

 

Here’s the official synopsis from Paramount:

In a near-future society, The Running Man is the top-rated show on television—a deadly competition where contestants, known as Runners, must survive 30 days while being hunted by professional assassins, with every move broadcast to a bloodthirsty public and each day bringing a greater cash reward. Desperate to save his sick daughter, working-class Ben Richards (Glen Powell) is convinced by the show’s charming but ruthless producer, Dan Killian (Josh Brolin), to enter the game as a last resort. But Ben’s defiance, instincts, and grit turn him into an unexpected fan favorite—and a threat to the entire system. As ratings skyrocket, so does the danger, and Ben must outwit not just the Hunters, but a nation addicted to watching him fall.

Featured image: Glen Powell stars in Paramount Pictures’ “THE RUNNING MAN.”

“M3GAN 2.0” Writer/Director Gerard Johnstone on Killer Tech, Callbacks, and Respecting Genre

M3GAN 2.0 has gumption. The sequel to the Blumhouse production doesn’t play it safe by rehashing a formula. Instead, writer/director Gerard Johnstone rips up any atypical sequel blueprint and goes for broke in an action-comedy: a mad tech bro or two, a kitchen that kills (thanks to AI), and the proud influence of Steven Segal’s finest pictures. 

M3GAN (Jenna Davis) never truly died. Silicon Valley and beyond are still reeling from her dance-happy killing spree from the first movie, though. Gemma (Allison Williams) wrestles with guilt over her murderous creation, while M3GAN’s former BFF, Cady (Violet McGraw), struggles with the pains of teenhood. The two revive M3GAN when a killer bot, AMELIA (Ivanna Sakhno), is even more lethal than the original M3GAN ever was. A la Terminator 2: Judgement Day, the titular villain becomes the unexpected hero. 

We recently spoke with Johnstone about respecting the genres you play with, tech bro culture, and cultivating callbacks that make narrative sense. 

 

You and the team really went for broke with the sequel. 

It’s a rare gift to be able to make a movie and have a character that people love. I wanted to give everyone the most epic movie we could with the resources we had. Not just in terms of scale and set pieces, but also story and comedy. I wanted to pack in as much as I could.

The opening shot reveals we’re “somewhere on the Turkish-Iranian border.” Right from the start, tongue firmly planted in cheek. The sequel confidently goes up right to the edge of parody.

I’m quietly thinking, okay, this is absurd. In the first movie, we’re in a small Seattle toy company, and now, here we are, opening up on the border of Iran and Turkey. The only way to pull this off is to commit, to make sure I have a reverence for those movies. I learned that on my first movie, Housebound. It was a horror-comedy. The comedy was there, but without the horror, everything was falling flat. It felt like there were no stakes, that it had no soul. If you’re going to do multiple genres, you have to treat both genres with respect.

Director Gerard Johnstone on the set of M3GAN 2.0.

What were some of the pressures for delivering a worthy M3GAN sequel?

The pressure was on to deliver something quickly while it was fresh in everyone’s minds, and there was still love for that character. We wanted to make sure that the follow-up didn’t take too long, but this is a really ambitious film. It was difficult to write. I had a lot of ideas that came relatively quickly, but weaving them into a cohesive narrative — the throughline — was the tricky part.

What was the throughline that brought all the ideas together?

It’s motivations. We have two robots and a lot of story. We have AMELIA, and we have M3GAN, and you’ve obviously got a backstory for both. We also have this family triangle of Gemma, M3GAN, and Katie, and we have our supporting characters, which we wanted to give a little bit of an arc to this time. The first movie was simple, almost a modern fairy tale. With this one, I wanted to say more about the world we’re living in and AI. And so, it was global. I was doing a lot of research. I’m writing about things that I don’t innately have a sense of.

(from left) M3gan and Amelia (Ivanna Sakhno) in M3GAN 2.0 directed by Gerard Johnstone.

For example?

I think one of the most fun things was looking at where technology was in the ‘80s and having a little bit of a homage to when robots were cute. I remember when robots were fun, so we managed to squeeze that into this movie as well.

(from left) Gemma (Allison Williams) and Tess (Jen Van Epps) in M3GAN 2.0, directed by Gerard Johnstone.

How’d conversations with AI experts evolve from when you first spoke with them for the first movie to the sequel? 

After the first one, I got welcomed into the tech community more. They appreciated that we didn’t do the tacky movie science — we actually got into it and used terms that they understood. And so, I ended up visiting the Google campus and went around Silicon Valley with my tech consultant. I wanted to have all the cool-sounding verbiage. They’re blue-sky thinkers. A lot of the biggest people in tech don’t even know how to code. It’s not really their thing. They’ve just got big brains and are thinking about the big picture. My biggest takeaway was they were saying AI is a projection of our own hopes and fears, which informed this movie. I started to think about M3GAN as not an evil doll, but an AI that’s neither good nor bad — that is just really following an objective.

(from left) Gemma (Allison Williams) and M3GAN in M3GAN 2.0, directed by Gerard Johnstone.

Without naming any names, did any tech bros inspire one of the evil “geniuses” in the film, a man with implanted abs, Alton Appleton (Jemaine Clement)?

Yeah. The problem I have sometimes with a lot of these people is they want to be the first to do something, the first to break through. They’re interested in legacy. “This is the future, let’s just run towards it.” Which is fine for them, because they’ve already bought their bunker if it all goes to sh*t. For the rest of us, we’re dealing in this future that is harder to come to terms with. The arrogance really gets to me – how they’re our new overlords. One of the things that cracks me up is that you now notice that these guys can almost buy the body they always wanted. Giving Jemaine like Joe Rogan’s pecs was a particular delight to me. 

[Laughs] Was the prosthetics team influenced by Joe Rogan’s pecs?

Yeah, he was. It’s an impressive physique on a middle-aged man’s body.

It’s one of those creative choices, like the nod to Evil Dead II with the crawling robot hand, that just screams your taste. Even after the success of the first movie, given all the expectations, do you still just try to make what you think you’ll like?

People say to me, are you worried about the fans? No, I’m the biggest fan. The director or writer of the film should be the biggest fan. Usually, you are also your own biggest critic. I agree with the sh***y reviews. I love the great reviews and think they’re correct, but also, I read the bad reviews, and it’s like, yes, yes. F**k, you’re right. They found me. You almost discard the good ones. But first, when I’m writing, I’m my own biggest critic. I’m looking for the things where I’m going to fail. I’m looking to not give people a reason to hate this movie, but at the same time, I want it to make me laugh.

(from left) M3gan and Cady (Violet McGraw) in M3GAN 2.0 directed by Gerard Johnstone.

What’s that process of discovery like for you?

You can’t do what’s been done. Also, you’ve got to do the third or fourth idea. The first idea that pops into your head is usually not the one you can go with. You’ve got to keep cycling through until you find the one that no one’s expecting. You want to be the first in line to see this movie. Please yourself first, and if it works for you, others will come along for the ride — hopefully.

M3GAN in M3GAN 2.0, directed by Gerard Johnstone.

What’s your method for making sure that callbacks, like M3GAN dancing or singing, feel as organic as possible in the story? 

People were waiting for those two things, so I was happy to weave those things in. Outside of that, I also think people will have a great time with M3GAN being a bodiless entity and exploring all its different forms. It’s funny, because that was one of the things the studio was concerned about — she’s not in a body until halfway through the movie. But she’s a presence. M3GAN is an AI entity, so she can be all these different things. Her presence is felt even when she’s this digital hologram floating in the ether. Obviously, trapping her in this very cute AI kids’ toy was a lot of fun.

M3GAN 2.0 is in theaters now.

Featured image: Director Gerard Johnstone on the set of M3GAN 2.0.

Sylmar Studios: Hollywood’s New Production Powerhouse Built for the Modern Era

Sylmar Studios, a new 230,000-square-foot production facility, has opened its doors in the San Fernando Valley. The state-of-the-art facility offers six soundstages, production offices, support for dressing rooms, wardrobe, green rooms, and a substantial lighting and grip department, along with a massive 600-space parking structure. The studio is also set to receive MPA’s Trusted Partner Network certification, a program designed to meet strict security standards in the media and entertainment industry.

Since opening in January 2025, the studio has been making waves for operating as a “green studio” with a “zero waste initiative” and was selected for a Community Impact Award at the Los Angeles Business Council’s Architectural Awards. Tony Guanci serves as CEO, but day-to-day operations are led by President and General Manager Patrick Dempsey, an industry veteran with 40 years of experience in the entertainment industry.

“It’s not often that you get to build something from the ground up, and at Sylmar Studios, our business model is that you run our soundstages. You have everything at your fingertips to carry on your production, and we’re here to support you,” Dempsey tells The Credits.

As a member of the California Production Coalition, Sylmar Studios is actively engaged in keeping productions in the state. The facility is already expanding, with two more soundstages expected to open in 2026, and plans to expand to Kentucky, where two new soundstages are in development.

We spoke to Dempsey about bringing a boutique approach to Hollywood productions.

Patrick Dempsey.

There are numerous studios throughout Los Angeles. What separates Sylmar Studios from competitors?

Well, one important attribute that is often overlooked is parking. We have a 600-space parking structure, and that’s something I’m most excited about. Another thing that differentiates us from some of our competitors is that our stages are purpose-built. So, they have catwalks and perms. We have a central plant for above-industry-standard silent air conditioning and really nice production offices, almost too nice. And what we’re really leaning on is our staff.

Sylmar’s parking structure.

How so?

Since Sylmar Studios is a brand-new company, hiring a staff of people I’ve worked with, worked for, or have always wanted to work with has been very rewarding. We’re compiling this dream team of sorts. We did a calculation a couple of months ago, and we’ve exceeded 300 years of experience in the entertainment business. It really is about the people. And a lot of us have been in physical production. So, we get both sides of the story and really know how to best support a show.

A rendering of Sylmar Studio.

What did you learn from other studios that you wanted to improve upon at Sylmar?

I’ve been in the business for 40 years, and the first 20 were in physical production. So, literally, I’m a production manager, or a line producer-type person. I joined operations at DreamWorks in 1999, when they were planning to build the studio in Playa Vista. Between being in production and then working for five major motion picture studios, you end up picking up the best bits and pieces that work well, and then you improve upon them.

Our goal is that once we get a show, we want them to come back a second time. Quite honestly, it’s less about the infrastructure because it tends to be rather formulaic. Dimensionally, the sound stages are kind of the same. But philosophically, how you treat the productions is really most important. And we’re trying our best to be as production-friendly as possible. We like happy clients.

What do you consider production-friendly?

It’s really about understanding what our clients need and how to best facilitate them. It’s a strange business to be in because, on one hand, you have to operate and run your business with the goal of creating revenue. But at the same time, you’re servicing an entity that’s an artistic endeavor, right? Whereas for them, the more money that they put up on the screen and the more production value they achieve, the better for them. You really have to accommodate as best you can, but still keep your business performing well.

Is there a particular vibe Sylmar Studios is creating?

What’s resonating right now is the fact that we consider ourselves a boutique. We may not have the history right now, but we’re really committed to being a boutique studio. We want our clients to feel like they’re not the big fish in a small pond, or the small fish in a big pond. We want them to feel like the perfect-sized fish in the perfect-sized pond. A strange analogy, but it’s a good way to explain what we stand for.

Sylmar Studios recently showed support for increased tax credits. What makes production in California different?

The infrastructure is here. Not to criticize anyone else in Europe, Canada, or elsewhere, it’s just that there’s great talent there. But really, the best crew and technicians reside in Los Angeles, and also a majority of the talent. There are some production facilities out there that are talent-friendly and have good crews, but the best production facilities, equipment, and crews are based here in California. I’m a fourth-generation Los Angeles native, and selfishly, I’m not going anywhere. And I hope it all comes back. I think things are going to change drastically. I remember back in the ’90s, it wasn’t always smooth sailing. There were a lot of empty stages. Additionally, the proposed AB 630 bill will offer an additional 5% tax incentive to productions that shoot within an opportunity zone, which Sylmar Studios is located in.

What can productions expect when they choose Sylmar Studios?

We really want them to feel that we treat your show like it’s our own. Studio operations are a part of the production team when you’re trying to support them. Our job is to support the departments in any way possible so they can get their job done effectively. Whether it’s just air conditioning, great customer service, or our digital network, which by the way is pretty incredible.

The entire property is digitally interconnected. The offices are connected to the stages. The stages are connected to the base camp. Everything is interwoven and it’s completely switchable, programmable, and customizable. Each production has its own private IDF room. Our IT team came up with something that’s very special that dovetails into the Trusted Partners Network, which is a Motion Picture Association program, and we’re going to be the first independent for-rent studio that has that certification.

Can you share what the Trusted Partners Network entails?

The Trusted Partners Network safeguards several key things. Not only the physical people and the overall security of physical property, but keeping our clients’ intellectual and proprietary property safe and sound. So, there are protocols that you have to follow and strict audits that guarantee you have a robust security program both physically and digitally.

Sylmar Studios announced a partnership in Louisville, Kentucky. How did that come about?

Our CEO, Tony Guanci, has had his eye on the Louisville Gardens for a while, which is an armory built 100 years ago. It’s an amazing building. So, he made a deal with the local government, and we’re building two 20,000-foot sound stages within the armory building. Kentucky has a robust tax incentive program and no sound stages. It has a lot of interesting culture, from the food to bourbon and great locations. There are lots of things going on over there, and the people are super nice and excited about the project. And don’t forget the Kentucky Derby!

Louisville Gardens.

How large of a production can Sylmar Studios currently support?

For this first phase, which we’re calling the main campus, we can accommodate either one large feature or two television projects. The good thing about Sylmar Studios is that all of our stages are interconnected. So, if you open up the internal elephant doors, you can actually create larger spaces. The two additional stages at Sylmar Studios will be ready towards the end of the first quarter of 2026. That will include two 20,000-square-foot stages and a mill. We welcome music videos, commercials, band rehearsals, and independent films. We don’t turn away anyone.

Featured image: Sylmar Studios. 

The Great Escape: How Wrapbook is Freeing Hollywood from Payroll Hell

Wrapbook was founded with the idea of streamlining payroll and accounting services for the entertainment industry. Since its inception in 2018, the company has made significant strides in achieving this goal by creating a platform that seamlessly combines onboarding, payroll processing, expense tracking, and real-time financial reporting within a single interface.

“At Wrapbook, what’s really been coming together is the integrated experience for a company between payroll, accounts payable, and accounting. And then the workers, cast, and talent have access to everything they need,” says CEO Ali Javid, who co-founded the company with Cameron Woodward, Hesham El-Nahhas, and Naysawn Naji. “I think this industry is one where it’s not always the case, but we like to help production companies prosper, whether that’s a small independent film or a large studio. We are really trying to help and be an additive.”

Wrapbook’s integrated payroll, accounts payable, and accounting platform stands out for its easy-to-understand navigation and functionality, where no matter your level of experience, you can hit the ground running. There are no monthly, annual, or tech fees, and customers pay for what they actually process. The platform processes payroll and accounts payable in the U.S., but can be accessed internationally. AI-powered tools help to automate tasks, improve accuracy, and pinpoint discrepancies in real-time. It’s all in the name of simplifying workflow for those using the platform – a mantra deeply ingrained in Wrapbook’s company culture.                      

“One of the things that’s happened in our industry is that historically it has been very hierarchical, where if you go ask the person at the very top, Is this wrong? They’ll have no context and may assume that it works perfectly. But then, when you go talk to the person who’s actually doing the work, they’re like, This is insane,” suggests Javid. “So at Wrapbook, we have given value to surfacing issues, and our people are rewarded for explaining what’s not working. The entire point of it is that no leader at Wrapbook is allowed to be in an ivory tower. Every leader has to know everything that’s not working, and they’re responsible for improving upon it.”

Below, Javid shares how the company is changing the way people approach payroll and accounting in the entertainment industry, and how Wrapbook continues to evolve as the industry changes.

What have been the major stepping stones to Wrapbook’s growth?

At Wrapbook, one of the things that we believe in is having a rapid pace of innovation. What that means is that our milestones are daily. Every day, our company has to be better than the day before. Over the years, a great deal has changed. The first production we ever supported was someone’s passion project, and it cost around $1,000 per payroll. That was back in 2018, and you’ve progressed to now, where most studios today use Wrapbook. What hasn’t changed is that we deeply care about every production regardless of size and roster.

What did you see missing from the industry?

It began with producers complaining about not having modern tools to manage their people. They all pointed to the stacks of paper timecards and I-9s and complained about the logistics surrounding this, as they were chasing people around the set trying to collect signatures instead of focusing on getting the shoot done. We started by solving the root problem –  getting good data in digitally. We built an experience that the crew loved. We improved onboarding and timecards, making producers’ jobs more efficient. This, in turn, was a force multiplier for accountants, enabling them to shift from brute-force manual efforts to managing a production that stays on budget. There’s less budget, there’s higher scrutiny, and the industry needs a solution to keep up with the times. Wrapbook is the next standard for production finance.

With the speed at which the industry evolves, how has Wrapbook adjusted to changing trends?

What’s really been coming together for us is a fully integrated experience—connecting payroll, accounts payable, and accounting through AI—while also giving workers, cast, and talent agents seamless access to everything they need. We want to help production companies – whether it’s a small independent film or a large studio – and their crews prosper. Everyone is in an enormous amount of pain right now, and we are trying to help and be additive.

What’s impressive is the amount of free information on the website. It’s direct, simple to navigate, and easy to understand, no matter the experience level. What’s the engine that’s making that happen?

Wrapbook is now around 350 people and 40 teams. Every team is responsible for solving the problem they’re closest to, and they’re empowered to go solve that problem. What that means is if somebody is working on something and they see an issue, that team better go and improve it. They shouldn’t wait for leadership to say, Hey, this is important. This is the way Wrapbook operates, and I think it’s become a magnet for many amazing people in our industry who’ve wanted to improve it, only to be told they’re not allowed to. At Wrapbook, they join and have the ability and resources to make the changes that they’ve been wanting to do.

Wrapbook offers invaluable services for any budget. For instance, help with film financing and health insurance. How does the company confidently introduce new services?

We’re in the business of moving money, administering, and selling insurance. These are areas where quality and accuracy really matter. Laura Winn has been running ACA for us and our insurance agency, and has also managed corporate risk for Paramount. So I think it starts with having the right people of the right caliber, and then I think it’s about building with them. Our goal is to tell amazing stories that move people. Everything we do is in service to that goal. And at Wrapbook, in a way, we’re just trying to remove obstacles in a dependable way so that people don’t have to worry about it and can focus on the story.

The company also has a partnership with Emily Rice, allowing anyone to access her invaluable list of industry accounting and finance job opportunities. How did that collab come about?

We were asking ourselves: how can we help accountants? One of the things that constantly came up was finding the next job. Emily’s list has been around forever and is the de facto job list. We started talking with Emily and said that we really want to support accountants, asking if there are ways we could do that better together. We ended up collaborating on this project together, which has been really great. It’s purely to help accountants find a job and provide them with a community that’s theirs to interact with and support one another. It’s been powerful for us to be a part of the community, and we’ve been really grateful for accountants letting us participate.

The Wrapbook podcast tracks the pulse on industry happenings. One of the latest episodes is an update to the California Film & TV Tax Credit Incentive bill. Is education a large part of the company culture?

It’s more than knowing. I think it’s helping to push. If you look at what’s happened with manufacturing, it’s really hard to manufacture in the U.S. It wasn’t always that case. But what happened was that people moved manufacturing overseas. And slowly, we lost the ability to actually manufacture. And if you look at what’s happening in production, it started with US production companies hiring production services arms overseas. These production services would then hire a crew, and we’d ship out talent and directors. But now foreign production services companies have their own directors, they have their own writers, they’re pitching studios, and then they’re getting financed directly. What’s happening is that we are at the early stages of losing the ability to produce productions in the U.S. If all the infrastructure shuts down – all the sound stages go away, the rental shops, the prop houses, the up and coming people who are scraping by to get experience – if all that moves, eventually, you’ll lose production in the U.S. in the same way you lost manufacturing. For me, the podcast and other resources are simply being a good citizen.

Is there something Wrapbook has learned from that community that’s helped improve services?

We learn constantly. We have built a service and product that people love, and as a result, they provide us with constant feedback. And we really appreciate it, because it makes us better. One of the AI features we launched earlier this year was in direct response to feedback from a finance executive at a studio. They told us that they sometimes have questions, and to answer them, they have to go ask accounting, who then have to run five hours of reports, and come back with an answer. They said it would be great if we could simply type the question and the system would provide a response. So we did that, and we can now produce a standard general ledger report for only what you asked.

This article is part of an ongoing series that raises awareness about the businesses and individuals in the film and television community. Wrapbook is a member of the California Production Collation. You can find more about the company here.

Featured image: Credit: Phil Ashley/Getty.

 

The Secret Behind “M3GAN 2.0”: FX Duo Adrien Morot & Kathy Tse Reveal How They Perfected Horror’s Creepiest Eyes

Early in M3GAN 2.0 (in theaters now), the robotic title character complains to her maker Gemma (Allison Williams) about being confined to the clunky body of Teletubby simply because it/she killed a bunch of people in the first movie. Negotiating for an upgrade to fend off a weapons-grade android, M3gan says, “I want to be stronger. Faster. And while you’re at it, make me taller.”

That last demand posed a challenge to Morot FX Studio principals Adrien Morot and his wife, Kathy Tse. Child actor Amie Donald filmed the first M3GAN when she was 12 and grew several inches by the time production began on the sequel. Tse, a former banker, and the Montreal-born Morot, who earned an Oscar for sculpting Brendan Fraser’s photorealistic fat suit in The Whale, played catch-up from their southern California studio, while the ever-growing star wreaked on-screen havoc in New Zealand for director Gerard Johnstone.

(from left) Kathy Tse and Adrien Morot on the set of M3GAN 2.0, directed by Gerard Johnstone.

Morot, speaking from Atlanta where he’s overseeing prosthetics for Nic Cage and Christian Bale’s Madden biopic, joined Tse from their Palo Alto home in suburban Los Angeles to break down the masks and puppetry behind the biggest-grossing psycho-doll in horror movie history.

 

Megan’s secret weapon, cinematically speaking, has to be her creepy eyes. How did you come up with that killer gaze?

Adrien: As a kid, I used to read Fangoria all the time, and for some reason, I had this fixation on doing fake heads. I especially liked this artist, Ed French, who worked on low-budget horror films like C.H.U.D. and Sleepaway Camp. The fake heads Ed made always had strikingly realistic eyes, so his work made me understand early on that if you can nail the eyes, that’s where your attention is immediately drawn. I’ve always been very aware of how the eyes open, the placement of the iris within the eye, and partly out of that, Kathy and I developed our expertise in making realistic dummies.

Director Gerard Johnstone on the set of M3GAN 2.0.
Adrien Morot on the set of M3GAN 2.0, directed by Gerard Johnstone.

Certainly in the case of Megan, the eyes are compelling and yet not quite human. . .

Part of the secret when we went to work on M3GAN was that it was important to make the eyes a little bit like The Polar Express. Her eyes don’t seem to be looking at anything until she looks you straight in the eye, and that’s when you feel Megan’s gaze on you. It was important to nail that down in the first movie and improve on it in the sequel.

 

In both M3GAN movies, you would fit a silicone mask over the face of actress Amie Donald some of the time, and other times, you place the mask over an animatronic doll?

Adrien: The basic rule for both the first and second movies is that if it’s a close-up or medium shot, it’s our remote-controlled animatronic doll. When it’s a wider shot, like when Megan is running on all fours or doing the famous TikTok dance in the first movie, or when we see her fighting in the new film, then it’s Amie herself wearing one of the masks we’ve made.

 

Are you able to achieve everything you need through puppetry?

Adrien: The [animatronic] hands are beautifully articulated and the movements are very graceful, but they don’t have any strength, so if the doll needs to grab something heavy, then Kathy jumps in and she’s in the hands of Megan. It’s like a more sophisticated version of Elmo on Sesame Street. Kathy’s wearing a Megan glove through the sleeve, and then she manipulates the thing, with a monitor to tell her where to move.

(from left) Gemma (Allison Williams) and M3GAN in M3GAN 2.0, directed by Gerard Johnstone.

Kathy, sometimes you ARE Megan’s evil hands!

Kathy: Well, Amie has grown to the point where we are close in size, and her hands are actually a smidgen bigger than mine. In the new movie, there’s a singing scene she does with Allison [Williams] that’s a combination of our animatronic robots and my hands and my arms. I think it works quite well. And then the scene at the lab where we see Megan pick up a gun, changing the bullets — again, that’s animatronic Megan with my hands, plus Adrien and his puppeteering team.

M3GAN in M3GAN 2.0, directed by Gerard Johnstone.

Child actress Amie Donald made the first M3GAN at the age of 12 and just kept growing. How did you accommodate her growth spurt?

Adrien: We had almost a year to prepare for M3GAN 2.0 from the first discussions until we went to camera. Amie grew almost like eight inches, so all the models and sculptures we did at the beginning of pre-production had to be redone when we realized how much taller she’d become.

Kathy: The bridge of Amie’s nose got bigger, her forehead — everything changed. The first time we tried the mask on her, she was squished inside like a little dumpling. Amie’s such a trooper; she never complained, not a peep, and then we realized her nose was completely pressed down!

Adrien: For M3GAN 2.0, Gerard, our director, wanted to edit seamlessly from animatronic Megan to Amie without anyone feeling the difference, so we rounded off the doll’s shoulders, made it a bit stronger in the torso, arms, and legs, always trying to catch up with Amie.

Director Gerard Johnstone on the set of M3GAN 2.0.

To make the prosthetic masks for M3GAN, first, you need body scans. Did you scan Amie in New Zealand, where the film was shot?

Adrien: That’s the magic of working digitally. Amie went to WETA in Wellington, New Zealand, and they scanned her there. Then they sent us the visual data, and we could work from that in California.

You’d feed the data to 3D printers that fabricated the masks, right?

Kathy: Yes, and then each mask has to be painted by hand, the hair has to be punched into a lace grid one strand at a time, the eyelashes, the eyebrows, all that stuff. But even before we got to that part of the process, we had to figure out the softness and thickness of the silicone. If we put a skin on an animatronic mechanism and could feel the paddles underneath, then we’d thicken the silicon, making it softer up here and harder down there. There was a lot of R&D before we got to the point of gluing the mask onto the mechanical face.

Adrien: The thing with M3GAN is that the movements have to fit her personality, and again, it comes back to the eyes. You’re never quite sure what she’s thinking. There’s an economy of movement there, and after working with Amie a few weeks in the first movie, we established this body language: Megan looks with her eyes first, and then the head moves [sideways]. If she says a series of sentences, at the end of the first sentence, she blinks. Then we have her blink again after the last group of sentences to punctuate the thing. And it can be a fast blink or a slower blink. All of that was carefully thought through.

M3GAN in M3GAN 2.0, directed by Gerard Johnstone.

The sequel pits Megan against a military-upgraded “Amelia” robot portrayed in the flesh by Ivanna Sakhno. How did you put that character together?

Adrien: We did 3D scans of Ivanna at her studio, took photo references of her hair, her eyes, her skin, and used all those samples to make a database to create our animatronic version of Amelia.

Kathy: We used animatronics for specific scenes, like after Amelia’s been kidnapped and covered in a bag. When they remove the bag and Amelia looks directly into the camera — that’s animatronic.

Adrien: Ivanna was amazing at playing this very still robot with the inner gaze. She blended really well with our puppet.

Adrien, you grew up in Montreal and moved to Los Angeles, thinking of Hollywood as the film and TV capital of the world. In recent years, film production in California has experienced a decline. Can you and Kathy talk about how it feels for you and your peers to experience this downturn in local filmmaking?

Adrien: How much time do we have? [laughing]. I think it’s a tragedy. As an immigrant to the U.S who grew up on movies and TV, the background canvas of everything I love is California-based. On top of that, filmmaking brings so much to the local economy. When you think about the creative powerhouse that happens when you have everybody in one place coming up with amazing content – when movies are being shot everywhere else, for me, it just feels like something gets lost when you start spreading yourself thin.

M3GAN 2.0 is in theaters now.

Featured image: M3GAN in M3GAN 2.0 directed by Gerard Johnstone.

From “Seven” to “Karate Kid: Legends”: How Central City Association of Los Angeles Champions Downtown LA’s Star Power

Nella McOsker is the President and CEO of Central City Association of Los Angeles (CCA), an advocacy group for businesses and organizations in downtown LA. I reached out to discuss how filmmaking impacts local businesses downtown during a particularly hectic time, when McOsker, like the rest of the city, was navigating the recent protests that spread across the city. “There’s a way to channel what they’re experiencing or feeling and the values they want to uphold towards supporting small businesses,” McOsker said.

Downtown Los Angeles. Photo credit: Daniel Lee.

Supporting small businesses is big part of McOsker’s remit. Many of those same businesses, both big and small, have served as the backdrop to beloved movies and television shows. Charlie Chaplin’s The Kid was filmed on Olvera Street, a historic walkway lined with restaurants, shops, and vendors that celebrate Mexican heritage. The city’s oldest landmark, the Bradbury Building, has been featured in numerous films, including Blade Runner500 Days of Summer, and The Artist. Across the street at Grand Central Market, La La Land filmed a cozy dinner scene with Ryan Gosling and Emma Stone. David Fincher’s Se7en shot at the Alexandria Hotel. Pretty Woman, Mr. & Mrs. Smith, and Don’t Worry Darling all shot scenes at the Cicada Club, a roaring twenties dance hall. The restaurant Cole’s French Dip has been featured in Mad Men and The Lincoln Lawyer. And a personal favorite, the exterior of the Starkman Building in the Arts District, is the face of Paddy’s Pub in It’s Always Sunny in Philadelphia. The list of examples from the entertainment industry’s 100-plus-year history is exhaustive, but it has also been economically beneficial for California.

The Alexander Hotel was used in David Fincher’s “Se7en.” Courtesy New Line Cinema.

According to an impact study of the California Film and Television Tax Credit 2.0, conducted from July 2015 to June 2020, productions have contributed nearly $21.9 billion to the economy, supporting over 110,000 total jobs. The program generated $ 961.5 million in tax revenue. For every dollar in tax credits approved, there was $24.40 in output, $16.14 in gross domestic product, $8.60 in wages, and $1.07 in initial state and local tax revenue. So even as California aims to finalize its latest tax incentives, known as Program 4.0, set to launch on July 1, 2025, and run for another five years, it’s business as usual.

Film and TV production have been a massive part of the economic engine that has fueled the Los Angeles economy for years.

Part of the CCA’s mission is to ensure those doors remain open. “We actually celebrated a centennial last year, so as an organization that’s been around for a century in different evolutions, we find ourselves also doing much more citywide and countywide advocacy, even though our roots remain in downtown,” mentions McOsker. The organization keeps an eye on the bustling city’s future, advocating for affordable housing, promoting public spaces and art, tourism, and, more importantly, the connection between residents and businesses that make up the downtown community. When it comes to production, CCA recognizes the importance to the Los Angeles region, but also the implications it can have on downtown if productions move out of the state. It’s why CCA members include the Motion Picture Association and FilmLA. 

Besides her work at CCA, McOsker is also a volunteer board member at FilmLA. “It’s been about a year since I’ve been on the FilmLA board, and they are just so well equipped to handle the logistics of filmmaking,” she continues, “When I think about CCA’s role, there are challenges with filming productions across the city of LA, unfortunately. But there’s low-hanging fruit in my mind, policy-making decisions that could be made, like streamlining permitting, reducing fees that can make it easier, better, and more white-glove for productions. The CCA’s focus is on policy implementation.” Adding to its industry voice, CCA is also a member of the California Production Coalition, a group that advocates for film and television productions to remain in the state.  

The organization is also preparing for larger events, such as the 2026 World Cup and the 2028 Olympics – both of which will bolster locally produced national and international broadcasts. “The World Cup games won’t be played downtown, but we’ll have plenty of visitors coming for fan experiences across the LA region. So we are having meetings about coordinating efforts around fan experiences,” she says. “And when we think about the Olympics, we are thinking about the kinds of infrastructure needs. We have had major success with our advocacy for the Los Angeles Convention Center. It’s an asset right in the middle of downtown that’s a huge economic driver, having been badly in need of modernization, updates, and expansion for years now. It’s an important investment to make happen not only on the Olympics timeline but because we need it for our city.”

L-r: Ralph Macchio, Ben Wang, and Jackie Chan in “Karate Kid: Legends.” Courtesy Sony Pictures.

No matter the production size, CCA has LA in its heart. “I was just with the Sony team behind Karate Kid: Legends and heard they used parts of downtown LA to look like New York, and I love that. There is such pride in that. Even in our little pocket of downtown at the corner of Wilshire and Hope, we see a lot of commercials being shot. And it feels good to see our buildings in them,” says McOsker. “If we can tap into more people feeling proud that productions are happening near their homes, yes,there are some burdens, but the greater outcome is the massive economic benefits it creates for your neighborhood in your city.”  

 

This article is part of an ongoing series that raises awareness of the businesses and people who make the film and television community run. Central City Association is a member of the California Production Collation. You can find more about them here.

 

 

Featured image: Morgan Freeman and Brad Pitt in “Seven.” Courtesy New Line Cinema. Ben Wang in “Karate Kid: Legends.” Courtesy Sony Pictures.

How “F1” Production Designer Ben Munro Built Real Racing Garages That Traveled the World

Architect-turned-director Joseph Kosinski knows how to build action movies modeled, more than most, on analog reality. Following on Top Gun: Maverick, Kosinski has re-teamed with producer Jerry Bruckheimer to put Brad Pitt in the driver’s seat for F-1 (now in theaters). The filmmakers, deploying cinematographer Claudio Miranda’s ingenious camera rigs, worked with producer/ex-driver James Lewis to secure cooperation from the Formula One organization so that Pitt and co-star Damon Idris could get behind the wheels of real cars in front of actual crowds and speed down raceways in UK, Hungary, Belgium, Italy, Netherlands, Japan, Mexico City and Abu Dhabi at 200 miles an hour.  

Production designers Mark Tildesley and Ben Munro, who previously art-directed NapoleonDumbo, and Prometheus, adhered to a single mantra throughout the making of F-1. “At the start of prep,” Munro recalls, “Joe and Jerry were adamant that the film be as authentic as possible, so we had to really be there at the races rather than creating virtual environments through VFX – we had no interest in that.”

Speaking from his home in London, Munroe discusses building a pit stop that really works, drawing inspiration from Mercedes’ sleek headquarters and incorporating Brad Pitt’s favorite color into the F-1 palette.

 

Brad Pitt’s Sonny character starts off as this free-spirited dude who’s living in a van and racing cars at Daytona Beach when he feels like it. How did you conceptualize his funky living space on wheels?

Joe wanted Sonny to have this nomadic lifestyle, someone who doesn’t want to be tied down. The easiest way to show that is by showing him living in an RV. There are many levels of RV, from the humblest to those that are singing and dancing. Ford Econolines were quite popular in the seventies when people were sort of — pimping is the wrong word — but changing the suspension and putting big wheels so you could drive off-road to beaches and mountains. The Econoline we found was mustard yellow. We painted it this sort of muted green, which you see throughout the movie. That’s really for Brad because green is his favorite color. It’s on Sonny’s helmet, it’s in the RV, and it’s in the truck stop shower. At the London premiere for F-1, Brad’s wearing a green suit.

So, funky green on the outside…

And we redid the interior, changed out the vinyl, installed curtains, and dressed the RV to tell the story of Sonny’s past. Stickers, racing ID lanyards, and a photo of his dad, which warrants a close-up. All of that basically gives you a sense of where Sonny’s coming from and where he’s at now in his headspace.

Then Javier Bardem’s Ruben character, head of the Apex racing team, convinces Brad/Sonny to compete in Formula One racing, which is presented in pristine detail. Before you signed on to design F-1, what, if anything, did you know about Formula One racing? 

As a kid, I loved watching Formula One on TV, with all these great drivers like Nigel Mansell, [Ayrton] Senna, and Michael Schumacher. Years passed, and then you get the call to work on F-1, and you say, “Okay, I think I know a lot about it.” And then you get into the research and realize “I don’t know anything at all. I don’t know anything!” [laughing].

 

How did you learn?

We had extraordinary access to different teams. We went to McLarenAston Martin, and Mercedes, which was our primary point of contact because of our connection with F-1 driver Lewis Hamilton [who later moved to Ferrari]. If a mechanic walked into our garage and opened a drawer, we had to make sure the tools in that drawer were the right tools for the job. We had to know that the screen graphics were the correct screen graphics. The pit gantry outside the garage, which has the air lines on it so you can change the tires, that has to really work. Even though it’s a film set, the garage had to operate like a real garage.

Caption: (L-r) Director/Producer JOSEPH KOSINSKI and Producer LEWIS HAMILTON on the set of Apple Original Films’ “F1® The Movie,” a Warner Bros. Pictures release. Photo Credit: Photo by Scott Garfield Courtesy Warner Bros Pictures / Apple Original Films

To immerse the audience in these races, you embedded your garages in competitions throughout Europe. How did you manage that logistically?

We constructed two identical garages that had to go to these various locations on a truck, or by sea freight, or by air freight. That means when we broke down the sets, they had to fit into certain boxes. When the garage was sea-freighted to Abu Dhabi, for example, we had to make sure the garage fit into the sea freight boxes. There’s a Spanish architect named Santiago Calatrava, and he was the inspiration for our garage, the shape of the central console that goes arching in a beautiful way.

 

So it’s not enough to build the garage. You had to take it apart, put it together, take it apart, and put it together again and again.

We had to break down the garage set into sectional pieces that could be dismantled and reassembled quickly. Our first installation at Silverstone [race in England], we were the rookie team in the F-1 world, so we decided to give ourselves a little padding: “We’re going to build this in three weeks.” By the end of the movie, we got it down to one week. Just like an F-1 team, as you fine-tune things, all the departments get more efficient.  

It’s pretty amazing that the Formula One organization allocated a space along the track for you filmmakers to set up a pit stop garage alongside all the other actual competitors.  

Hats off to Jerry Bruckheimer. The test for us came at Silverstone. Everyone was blown away by how realistic it was to the point that Jackie Stewart walked into the garage wearing all his tartan, as he likes to do, and told me that in the 60 years he’s been doing Formula One, this is the most stylish garage he’s ever been in. That was a pinch-yourself moment.

Caption: A scene from Apple Original Films’ “F1® The Movie,” a Warner Bros. Pictures release. Photo Credit: Photo Courtesy Warner Bros. Pictures / Apple Original Films

Apex headquarters, in contrast to Brad’s funky Econoline, is sleek, gleaming, minimalist, and white. What was your inspiration for the corporate space?

Joe and I investigated the notion of building our own totally fictional headquarters, but then we started going around to these places and decided to showcase the best of what these F1 headquarters had to offer. The McLaren office was designed by [Pritzker Prize-winning architect] Norman Foster. Joe’s a trained architect, so he’s like, “Wow, that’s such a cool building.” We went to Mercedes. Inside, it’s super white, super slick, in line with our garage. Okay, that’s cool. Then we went to Williams and they had this wild wind tunnel, which was interesting because it had a bright red light that came on, cancels out the laser, and keeps you from being blinded.

(L-r) DAMSON IDRIS as Joshua Pearce and BRAD PITT as Sonny Hayes in Apple Original Films’ “F1® The Movie,” a Warner Bros. Pictures release. Photo Credit: Photo Courtesy Warner Bros. Pictures / Apple Original Films

So you cherry-picked specific qualities from each of these spaces and stitched together this hybrid Apex headquarters with the sleek white vibe.

We just used different things from each place that fit the story. For example, you talk about white – it’s actually called Traffic White, funnily enough. Off white, actually, but looks white on camera.  

How did the white help serve the visual storytelling?

The car is a character in its own right in the film, so we wanted to showcase it to the best of our ability, along with our actors. Having this sort of clinical white backdrop allowed every other thing [in the foreground] to pop and sing, without clashing.  

Caption: JAVIER BARDEM as Ruben Cervantes in Apple Original Films’ “F1® The Movie,” a Warner Bros. Pictures release. Photo Credit: Photo Courtesy Warner Bros. Pictures / Apple Original Films

And, of course, you obtained permission to enter these spaces with the film crew. Secretive?

So, as it often happens in film, you have planning and design, and then you have a little stroke of luck. All these things kind of slotted together, and Joe was keen on including the real teams in the film, so, once it became apparent that we could use these different areas from the different headquarters, it seemed like a good thing to do.

It sounds like you understood that old expression: “Don’t look a gift horse in the mouth.” If the actual environments you needed were yours for the asking, why try to make stuff up from scratch?

And it goes back to this word, authentic. If you’re aiming to be truly authentic, there’s nothing more authentic than using the real place.

Featured image: Caption: BRAD PITT as Sonny Hayes in Apple Original Films’ “F1® The Movie,” a Warner Bros. Pictures release. Photo Credit: Photo by Scott Garfield  Courtesy Warner Bros. Pictures / Apple Original Films

 

Steven Spielberg’s Universal Legacy Immortalized with Dedicated Theater and Secret Film Reveal

If anyone has earned a movie theater to be dedicated in their honor, it’s Steven Spielberg. 

The legendary director was feted on Thursday night at Universal Studios, where a state-of-the-art theater was dedicated to him. On hand were NBCUniversal Entertainment Chairwoman Donna Langley and a slew of A-list stars, there to celebrate his legacy. “It’s not just a place that is founded on his extraordinary legacy, but it is a place of future hopes and dreams of filmmakers, of storytellers who are going to take this company into the next 100 years, and the 100 after that,” Langley said.

The Steven Spielberg Theater is situated within The Commons, Universal’s new 84,000-square-foot building, designed as an homage to the roots of filmmaking by resembling a spinning film reel. It’s part of an eco-friendly redesign, called the Campus Project, in which Spielberg was involved.

Seth Rogen, Colman Domingo, Dakota Fanning, Jeff Goldblum, John Travolta, Vin Diesel, and writer/directors Ava DuVernay, The Daniels, Jon M. Chu, and Kevin Williamson were on hand. So, too, were Goonies stars Ke Huy Quan and Jeff Cohen. Spielberg’s legacy is such that you could single out just his work for Universal, and you’d have one of the most remarkable runs in movie history. Spielberg is credited with almost single-handedly creating the summer blockbuster era thanks to his Universal thriller Jaws, which premiered on June 20, 1975, and went on to become the highest-grossing film of all time at that point, with a domestic box office gross of $260.7 million. Going forward, summer would be the season that studios trotted out some of their biggest, splashiest tentpoles. 

American actor Richard Dreyfuss (left) (as marine biologist Hooper) and British author and actor Robert Shaw (as shark fisherman Quint) look off the stern of Quint's fishing boat the 'Orca' at the terrifying approach of the mechanical giant shark dubbed 'Bruce' in a scene from the film 'Jaws' directed by Steven Spielberg, 1975. The movie, also starring Roy Scheider and Lorraine Gary, was one of the first 'Summer Blockbuster' films. (Photo by Universal Pictures courtesy of Getty Images)
American actor Richard Dreyfuss (left) (as marine biologist Hooper) and British author and actor Robert Shaw (as shark fisherman Quint) look off the stern of Quint’s fishing boat the ‘Orca’ at the terrifying approach of the mechanical giant shark dubbed ‘Bruce’ in a scene from the film ‘Jaws’ directed by Steven Spielberg, 1975. The movie, also starring Roy Scheider and Lorraine Gary, was one of the first ‘Summer Blockbuster’ films. (Photo by Universal Pictures courtesy of Getty Images)

Spielberg has directed more than 30 feature films, including some of the most iconic titles of all time. For Universal alone, those include two sci-fi game changers, his 1982 blockbuster E.T. the Extra-Terrestrial and his 1993 stunner Jurassic Park. He followed Jurassic Park with another film for Universal, his 1994 drama, Schindler’s List, which won him his first Academy Award for Best Picture. He’s currently promoting the seventh film in the franchise, Jurassic World: Rebirth, which he produced and which opens on July 2. 

At the dedication, Spielberg gave guests a big surprise—he revealed the first footage from his secret event film, his first genre film since his 2018 adaptation Ready Player One. All that’s currently known about the film is that it involves, in some capacity, aliens, and it stars Emily Blunt, Josh O’Connor, Colman Domingo, Colin Firth, and Eve Hewson, among others. The footage showed Blunt and O’Connor on the run from what appeared to be government agents.

Spielberg and Universal’s relationship has been a long one, spanning more than 50 years, and in that time, he has seen the studio change corporate ownership while the industry itself has continued to change and evolve. “It feels like we keep getting remarried, but tonight is probably more like a bris,” he quipped. He called the current era of Universal a “rebirth,” adding this: “I mean the rebirth of the belief in the people that work as a family, as a community, as a team to make good things happen,” he said. He closed his remarks with this promise: “I’m making a lot of movies and I have no plans…ever…to retire.”

Featured image: Martha’s Vineyard, MA – 1975: (L-R) [unidentified], Director Steven Spielberg, camera operator Michael Chapman and cinematographer Bill Butler on the set of the Universal Pictures production of ‘Jaws’ in 1975 in Martha’s Vineyard, Massachusetts. (Photo by Michael Ochs Archives/Getty Images)

From Harvard Dorm to Global Crisis: Aaron Sorkin Developing “The Social Network Part II”

Aaron Sorkin has long hinted at the potential for a sequel to his Oscar-winning 2010 film, The Social Network, which he wrote and David Fincher directed. That film, based on Ben Mezrich’s “The Accidental Millionaires,” starred Jesse Eisenberg as a young Mark Zuckerberg, and tracked Zuckerberg’s early years at Harvard when he created the social networking site that would end up becoming the colossus Facebook, and the legal troubles that arose when he was challenged by the Winklevoss twins, who claimed Zuckerberg stole their idea, and by his co-founder, Eduardo Saverin (Andrew Garfield), who was boxed out of the business. The Social Network was a riveting drama, featuring Sorkin’s whip-smart script, Fincher’s masterful control, and outstanding performances. It garnered eight Oscar nominations, including one for Best Picture, and won three, with one of those awards going to Sorkin for Best Adapted Screenplay. It also, in hindsight, represented a version of Facebook that felt only mildly distressing. Needless to say, Sorkin has plenty more material to work with now.

Deadline reports that Sorkin has found his angle. The new script will be based on the reporting by The Wall Street Journal‘s Jeff Horowitz in his explosive series, The Facebook Files,” published in October 2021. This series was based on a trove of internal Facebook documents leaked by whistleblower Frances Haugen, a former product manager at the company. Some of the explosive details included that Facebook (now Meta) was aware of the numerous harmful societal effects of its platforms, but it often downplayed those findings or failed to address them. The exposé painted a picture of Zuckerberg’s company that was about growth over user safety, and included details about how Facebook’s platforms had a harmful impact on teenage girls, exempted high-profile users from content moderation (essentially allowing them to remain on the platform no matter how pernicious their content was, sometimes garnering billions of views), and its part in fueling misinformation and division with its algorithms.

Sorkin will take on the directing duties himself this time around, having helmed a slew of films since The Social Network premiered, including Being the Ricardos, The Trial of the Chicago 7and the underrated Molly’s Game. Deadline reports that Sorkin is now turning to casting. It’s unclear whether Eisenberg will reprise his role as Zuckerberg, although it seems likely he’ll appear in some capacity. Eisenberg has gone on to become a director himself, helming last year’s excellent, Oscar-nominated A Real Pain; however, one imagines that despite his busy schedule, he’ll have a hard time saying no to a chance to reteam with Sorkin.

Featured image: HOLLYWOOD, CALIFORNIA – APRIL 27: Aaron Sorkin speaks during the 49th AFI Life Achievement Award Gala Tribute celebrating Nicole Kidman at Dolby Theatre on April 27, 2024 in Hollywood, California. (Photo by Alberto E. Rodriguez/Getty Images)

From “Dune” to 007: Denis Villeneuve Will Direct Next James Bond Film

Director Denis Villeneuve is going from the sands of Arrakis to His Majesty’s Secret Service.

Villeneuve, one of the most sought-after directors working today, will helm the next James Bond movie, the first from Amazon MGM Studios. He’ll be aided by Tanya Lapointe, his artistic partner and wife, who will once again serve as his executive producer. Amy Pascal and David Heyman are set to produce.

Villeneuve was, of course, enthused about the opportunity. Back in a 2021 episode of the Happy Sad Confused podcast, he revealed that he would “deeply love one day to make a James Bond movie.”

“Some of my earliest movie-going memories are connected to 007. I grew up watching James Bond films with my father, ever since Dr. No with Sean Connery. I’m a die-hard Bond fan. To me, he’s sacred territory. I intend to honor the tradition and open the path for many new missions to come,” said Villeneuve. “This is a massive responsibility, but also, incredibly exciting for me and a huge honor.”

“Denis Villeneuve has been in love with James Bond movies since he was a little boy,” Pascal and Heyman added in a statement. “It was always his dream to make this movie, and now it’s ours, too. We are lucky to be in the hands of this extraordinary filmmaker.”

“We are honored that Denis has agreed to direct James Bond’s next chapter,” said Mike Hopkins, the head of Prime Video and Amazon MGM Studios. “He is a cinematic master, whose filmography speaks for itself.”

Villeneuve has, of course, been spending the past few years bringing another of his cinematic dreams to fruition, with Dune and Dune: Part 2 coming to life in his critically acclaimed adaptations, earning Oscars noms and wins along the way. He’s not done with Dune, either—he’s currently prepping Dune: Messiahwhich will cap his trilogy tracking the rise of Paul Atreides (Timothée Chalamet), who had effectively become the Emperor by the end of Part Two. Atreides led the Fremen in a devastating assault on the Harkonnen and Imperial forces on Arrakis, avenged the killing of his father, and successfully challenged Emperor Shaddam IV (Christopher Walken) by defeating Feyd-Rautha Harkonnen (Austin Butler), the Emperor’s champion.

While there aren’t any clear details on exactly when the new Bond film might start production, announcing Villeneuve as the director certainly gives Amazon MGM’s first mission leading the iconic British spy franchise momentum. Villeneuve’s Bond film will be the 26th title, marking the first Bond in the new, Daniel Craig-less era, following his ultimate sacrifice in director Cary Joji Fukunaga’s 2021 film, No Time to Die. 

Daniel Craig in "No Time to Die."
Daniel Craig in “No Time to Die.” Courtesy MGM.

When Amazon acquired MGM in 2022, it gained the right to distribute all future Bond films. In February of this year, it was announced that longtime Bond producers Barbara Broccoli and Michael G. Wilson were pursuing a deal that would allow Amazon to take charge of the creative process of all future Bond productions. “James Bond is one of the most iconic characters in the history of cinema,” said Pascal and Heyman at the time in a joint statement. “We are humbled to follow in the footsteps of Barbara Broccoli and Michael Wilson, who made so many extraordinary films, and honored and excited to keep the spirit of Bond very much alive as he embarks on his next adventure.”

The process to kickstart the new era of Bond into gear has been a slow one, but now, with Villeneuve onboard, you can expect the mission to take shape. Now we just need to find out how the new Bond will be.

Featured image: Caption: (L-r) Director DENIS VILLENEUVE and JAVIER BARDEM on the set of Warner Bros. Pictures and Legendary Pictures’ action adventure “DUNE,” a Warner Bros. Pictures release. Photo Credit: Chiabella James

The Silver Surfer Crashes Dinner in Final “The Fantastic Four: First Steps” Trailer

The final trailer for director Matt Shakman’s The Fantastic Four: First Steps has arrived, and in it, the Silver Surfer (Julia Garner) arrives just before the Four are about to sit down for dinner and proves she’s one of Marvel’s mightiest buzzkills.

“I herald his beginning,” the Silver Surfer says, floating on her cosmic board, looking quite regal, albeit made of a galactic glaze. “I herald your end.” The beginning she’s heralding is that of Galactus (Ralph Ineson), the world-eating supervillain who’s coming to Earth to chomp away. Which, of course, will be everyone’s end. It’ll be up to the Fantastic Four—Reed Richards/Mister Fantastic (Pedro Pascal),  Sue Storm/The Invisible Woman (Vanessa Kirby), Johnny Storm/The Human Torch (Joseph Quinn), and Ben Grimm/The Thing (Ebon Moss-Bachrach) to save the day.

The final trailer offers a bunch of new footage, and one running gag—Ben’s refusal to say “It’s clobbering time,” a line from “the cartoon,” as he tells one stranger on the streets of this retro-futuristic New York. By the end of the trailer, it’ll be Johnny Storm, taking Ben on a villain-busting trip across the sky, begging his buddy to say the line.

The trailer also reemphasizes one of the film’s main themes, that perhaps more so than any other superhero group, including the X-Men and the Avengers, the Fantastic Four are a family. Reed and Sue are husband and wife, Sue and Johnny are siblings, and the four of them together are not only a family, but they are considered Marvel’s First Family. The Fantastic Four first burst onto the pages of Marvel Comics back on August 8, 1961, created by the legendary duo of Jack Kirby and Stan Lee.

The retro-futuristic look of The Fantastic Four and the earwormy theme song have already set Shakman’s vision for his first MCU feature film apart (he directed Marvel’s excellent first Disney+ series, WandaVision). His team includes composer Michael Giacchino, cinematographer Jess Hall, production designer Kasra Farahani, and set decorator Jille Azis, all of whom contributed to the Jetsons-meets-Mad Men look. The film is also chock-a-block with practical effects, like the robot H.E.R.B.I.E. (Humanoid Experimental Robot B-Type Integrated Electronics), which was an actual animatronic android that zoomed around the set on wheels, and the production team build two models of the Fantasticar, one of which had a real interior for the performers to sit in.

“We knew that we’d be on another Earth, so we had a chance to reinvent what the ’60s looked like,” Shakman recently told Entertainment Weekly. “I was really interested in imagining the Fantastic Four being astronauts. Instead of Neil Armstrong and Buzz Aldrin going to the moon, what if it was Reed, Sue, Johnny, and Ben who were really the first to go into outer space, the first to push those boundaries?”

They pushed the boundaries and came back forever changed. Now, they will be a huge part of the MCU going forward—the Fantastic Four are set to appear in Avengers: Doomsday, which will see the return of Robert Downey Jr., now as the iconic Marvel villain, Dr. Doom.

But first, we’ve got to be reintroduced to Marvel’s First Family in First Steps. Fans have been waiting a long time for The Fantastic Four to make their Marvel Cinematic Universe debut, ever since Disney acquired 21st Century Fox way back in 2019. At long last, they’re finally here.

Check out the final trailer below. The Fantastic Four: First Steps arrives in theaters on July 25.

 

Featured image: Julia Garner as Shalla-Bal/Silver Surfer in 20th Century Studios/Marvel Studios’ THE FANTASTIC FOUR: FIRST STEPS. Photo courtesy of 20th Century Studios/Marvel Studios. © 2025 20th Century Studios / © and ™ 2025 MARVEL.

From Wakanda to Chicago: Riri Williams Returns Home as Marvel’s “Ironheart” Arrives on Disney+

When we first met Riri Williams (Dominique Thorne) on screen in Ryan Coogler‘s Black Panther: Wakanda Forevershe was a genius student inventor who had skills not seen since Tony Stark was in the game. Riri ended up becoming a massive ringer for Team Wakanda after they tapped Riri and her Tony Stark-level tech to help them in a moment of extreme danger—they’d just lost their Black Panther (the late, great Chadwick Boseman) and were facing a seriously uncertain future thanks to threats from Namor (Tenoch Huerta) and his vast army of ocean-dwelling Atlanteans. Thanks in part to Riri’s technical prowess, the Wakandans were able to hold Namor and his armies off.

Now, in a new trailer for the Coogler-produced series Ironheart, the first three episodes of which are streaming on Disney+, we see how Riri’s life after pinch-hitting for the Wakandans is shaping up. She’s as brilliant and ambitious as ever, but now she’s back in Chicago, and she needs funds to further her research. This is when she meets Parker Robbins, aka “The Hood” (Anthony Ramos), a man who plays fast and loose with the laws of the land but who has ready access to the very cash that Riri needs to cement her legacy. At one point in the trailer, she asks Parker, “We Ocean’s Eleven or the Sopranos?” questioning her new gang’s motivations. His reply? “What’s the difference?”

The six-episode series will pit Riri’s ambitions against her sense of right and wrong, as Parker and his team offer her the opportunity to fully tap into her genius and see just how far she can take her technology, but the opportunities come at a cost. Soon, Riri will find herself pitted against Parker as his ruthlessness in pursuit of his own ambitions and his offers of tech immortality. 

Joining Thorne and Ramos in the cast are Lyric Ross, Alden Ehrenreich, Regan Aliyah, Manny Montana, Matthew Elam, and Anji White. Chinaka Hodge is the head writer, and Sam Bailey and Angela Barnes direct the episodes.

Check out the trailer below. Ironheart is now streaming on Disney+.

Featured image: Ironheart/Riri Williams (Dominique Thorne) in Marvel Television’s IRONHEART. Photo courtesy of Marvel. © 2025 Marvel. All Rights Reserved.

“F1: The Movie” Review Round-Up: Brad Pitt & Damson Idris Blaze Through Joseph Kosinski’s High-Octane Racing Drama

The reviews are in, and F1 has roared onto the scene with all the sound, speed, and spectacle one could hope for in a modern racing blockbuster. Helmed by Top Gun: Maverick director Joseph Kosinski and bolstered by real Grand Prix footage and a star-powered cast led by Brad Pitt and Damson Idris, F1 is being hailed as a slick, turbo-charged thrill ride, doing for the race track what Maverick did for the fighter-jet-carved skies.  

In F1, Pitt plays Sonny Hayes, a once-promising Formula One driver coaxed out of semi-retirement for a final shot at glory. He joins APXGP, a struggling team $350 million in the hole, led by Javier Bardem’s Reuben Cervantes. There, he’s partnered with British rookie Josh Pearce (Idris), a rising star with as much ego as talent. The two drivers clash, learn, and inevitably find common ground — all while navigating the pressure-cooker world of elite racing. Real drivers, real tracks, and a thunderous Hans Zimmer score make F1 feel immersive, intense, and, at times, deeply emotional.  

Kosinski’s decision to shoot during real F1 races pays off in what The Hollywood Reporter’s Lovia Gyarkye calls “a high-octane adventure” that impressively “threads the realities of Formula 1 into its fictional narrative.” Gyarkye praises the film’s use of actual racing environments, its sharp visuals, and nuanced intergenerational tension between the leads, noting that “there are scenes in F1 that put viewers in the car so as to translate the feelings conjured by such proximity to, well, death.”  

Caption: A scene from Apple Original Films’ “F1® The Movie,” a Warner Bros. Pictures release. Photo Credit: Photo Courtesy Warner Bros. Pictures / Apple Original Films

Even though F1 races on a well-worn narrative track, co-writer/director Kosinski, his co-writer Ehren Kruger, and the cast consistently keep the movie moving at a thrillingly breakneck speed, and backed by such winning performances and a dedication to evoking the chills and thrills of real races, the destination still feels fresh. As The New Yorker writer Justin Chang has it, “Again and again, F1 finds fresh pathways into familiar material; it keeps its surface-level moves unpredictable even though its overarching trajectory isn’t.”

The chemistry between Pitt and Idris is a clear draw, with F1 mining generational and cultural contrasts to compelling effect. Gyarkye highlights the film’s nods to diversity in the sport, particularly through the inclusion of Lewis Hamilton — Formula 1’s first and only Black driver — who also served as producer and makes a brief but powerful appearance. “It feels like a nod to the future,” Gyarkye writes, “in which access to Formula 1 becomes less prohibitively costly and therefore more inclusive.”  

(L-r) DAMSON IDRIS as Joshua Pearce and BRAD PITT as Sonny Hayes in Apple Original Films’ “F1® The Movie,” a Warner Bros. Pictures release. Photo Credit: Photo Courtesy Warner Bros. Pictures / Apple Original Films

Kerry Condon, playing pioneering technical director Kate McKenna, adds further emotional depth and credibility to the APXGP team dynamic. And fans will spot real-life racing superstars like Max Verstappen, Charles Leclerc, and Lando Norris making cameos as the film speeds through a fictionalized but recognizable 24-race season.  

Caption: (L-r) BRAD PITT as Sonny Hayes and KERRY CONDON as Kate in Apple Original Films’ “F1® The Movie,” a Warner Bros. Pictures release. Photo Credit: Photo Courtesy Warner Bros. Pictures / Apple Original Films

With nearly every critic praising the perfect fit that is Brad Pitt playing an older, apparently washed-up racer with some gas left in the tank, Consequence‘s Liz Shannon Miller wonders what it was like for another star around the same age to watch the pyrotechniques Pitt’s involved in during the film. “While Tom Cruise already did his big race car movie back in 1990, it’s easy to imagine him watching F1 and seething with jealousy. Because the racing sequences look like they were as thrilling to shoot as they are to watch.”

Caption: A scene from Apple Original Films’ “F1® The Movie,” a Warner Bros. Pictures release. Photo Credit: Photo by Scott Garfield Courtesy Warner Bros. Pictures / Apple Original Films

Empire Magazine’s Sophie Butcher marvels at Kosinski’s ability to make riveting, fresh-feeling cinematic material out of beastly machines like fighter jets and race cars. “Joseph Kosinski has done it again. F1 combines unparalleled access, pioneering filmmaking, and moving redemption arcs to deliver an exhilarating cinematic experience. What will he attach a camera to next?”

The AP’s Jake Coyle agrees, calling F1 “a fine-tuned machine of a movie that, in its most riveting racing scenes, approaches a kind of high-speed splendor.”

With F1: The Movie hitting theaters on June 27 ahead of a streaming release on Apple TV+, buckle up. Whether you’re a diehard racing fan or just love a good comeback story, F1 is designed to leave your pulse racing.  

 

Featured image: Caption: (L-r) DAMSON IDRIS as Joshua Pearce and BRAD PITT as Sonny Hayes in Apple Original Films’ “F1® The Movie,” a Warner Bros. Pictures release. Photo Credit: Courtesy Warner Bros. Pictures

 

Inside Wes Anderson’s Art Hunt: Curator Jasper Sharp on Securing Real Masterpieces for “The Phoenician Scheme”

Early on in The Phoenician Scheme, Benicio del Toro’s billionaire character Zsa Zsa Korda tells one of his nine sons, “Never buy good pictures. Buy masterpieces.” The line comes and goes in a flash, but Zsa Zsa’s not kidding, and neither was director Wes Anderson. So, Anderson and his team built out a palatial realm brimming with real paintings — not reproductions — created by the likes of legendary artists, including Renoir, Magritte, and dozens of other European Old Masters.

To wrangle the masterpieces, Anderson turned to Jasper Sharp, who runs the Kunsthistorisches Museum’s Modern and Contemporary art program in Vienna. Sharp got to know Anderson and his romantic partner, Juman Malouf, when they guest-curated a massive exhibition at the museum in 2018.

As the man in charge of the Very Important Paintings that took up temporary residence on The Phoenician Scheme soundstage in Potsdam, Germany, Sharp treated his VIP responsibilities with an eye toward enriching the film’s story. “All these paintings are either companions to certain episodes in the plot or they’re helping accelerate the audience’s process of understanding who these characters are,” Sharp says. “There are, if you like, little subliminal messages buried in each of the artworks.”

Speaking from his home in Vienna, Sharp details the Greta Garbo/Renoir connection and explains how he helped Wes Anderson build out the art-friendly realm dominated by billionaire extraordinaire Zsa Zsa Korda.

 

It’s fascinating but not terribly surprising that Wes Anderson, of all filmmakers, has an art curator on staff. Did he send you a script to bring you in on The Phoenician Scheme?

I never got a script; it was a voice note. A long voice note. When it’s a four-and-a-half-minute long, you get a pen and paper and start taking notes.

What did Wes say in his voice note?

He let me know that the lead character had to have an art collection, mentioned a couple of specific artists, and asked if I could find collectors or a museum to lend the art. And, oh by the way, we have three months. As someone who spends most of my life working in museums, we have at minimum 18 months lead time to even entertain the thought of getting someone to lend a piece of art, so my first thought was “This is amazing,” and then it was “I wish we had more time.” But I said to Wes, let’s just give it a go.

Wes Anderson is well known for being unusually particular in his choices. Did you have much leeway in selecting pieces of art for this movie?

I got a lot of direction from Wes and the production team to start the search, but there was also enough wiggle room for me to suggest things. In some cases, Wes was quite specific. For example, he requested a Renoir portrait of a child. We found Enfant Assis en Robe Bleue, a portrait of Renoir’s nephew, Edmund. Most people might assume it’s a girl, because of the long hair and the blue gown, but that was actually the fashion for a young, well-to-do boy in France at the time. Requests for more modern work started out as Cubist and then changed to Surrealist, which became René Magritte’s 1942 painting The Equator. And then there were requests for Old Masters paintings and sculpture.

 

Your connections within the European art world clearly came in handy.

I knew a couple in Berlin who have one of the preeminent collections of surrealism in Europe. I’d worked with them when I was at the Guggenheim in Venice 20 years ago, so I approached the widow [and her team] and they said, “We’ve never heard of Wes, but we find this really interesting.” I went through the catalog of their collection and sent Wes a bunch of images — Max Ernst, Dali, Picasso. We decided that Benicio del Toro’s enigmatic billionaire character Zsa Zsa Korda wouldn’t buy the obvious things. A Picasso or Dali might be owned by somebody who has pots of money but doesn’t think much, whereas Magritte is a little more sophisticated, and that suits Zsa Zsa’s intellect. There were a series of conversations like that which led to the selections.

With the movie being shot in Potsdam, Germany, geography also played a role, right?

Yes. We couldn’t get Wes’ favorite Renoir because it’s in Chicago, and it’s really expensive to move art around these days, between the insurance and everything. Our Renoir came from Geneva. All the Old Masters came from Hamburg in northern Germany. There was an element of pragmatism in finding things close to home, as we didn’t want to exceed the budget.

Was there a part of you that wondered, “Wes, why don’t you just get reproductions?” It would be so much easier.

Do you know that question never even crossed my mind! It’s not about whether the audience member sitting in a Seattle movie theater recognizes that this Renoir is original or not. It’s about what having an original painting on set does to the performances from the actors and actresses. When Liesel [Mia Threapleton] is in her bedroom with the Renoir painting and she’s woken by a flashlight in the face and told to get up and pack her suitcase, she’s wearing a nightgown designed by one of the world’s most exciting costume designers [Milena Canonero], which already changes how she behaves. She’s lying on a mattress, which is stuffed with horse hair, which no one sees but would have been found in a well-to-do home in Italy in the 1950s. And Liesel’s bed is covered with vintage French linen, which the production team sourced and sewed together to cover the mattress. Her rosary is designed by Cartier.

(L to R) Actor Mathieu Amalric, director Wes Anderson, actors Mia Threapleton and Benicio Del Toro during the production of THE PHOENICIAN SCHEME. Credit: Roger Do Minh/TPS Productions/Focus Features © 2025 All Rights Reserved.

Did you get a chance to see the actors engaging with the art on set?

Yes, and it was fascinating. I watched the Renoir arrive, the last thing that came onto the set, so people were not walking around with booms and stuff. I noticed that during every break in filming, the actors moved toward the painting, wanting to spend time with it. Eventually, Wes introduced me to Benicio. He said the paintings brought a wonderful nervous energy to the set and asked me about the Renoir. I told him the Renoir had been owned by Greta Garbo, and for more than forty years, it hung in her apartment overlooking the East River. He was so excited that this was his picture, for two days, from the time they said “Action” to the time they said “Cut.” His reaction was enough to justify all the logistics, time, energy, and expense it took to get these artworks to the set so that these actors could be surrounded by incredible Old Masters.

(L to R) Michael Cera as Bjorn, Benicio Del Toro as Zsa-Zsa Korda and Mia Threapleton as Liesl in director Wes Anderson’s THE PHOENICIAN SCHEME, a Focus Features release.
Credit: Courtesy of TPS Productions/Focus Features © 2025 All Rights Reserved.

It’s like they have an aura.

And all the artworks in the film are basically signposts for aspects of the plot or his character. Nobody would buy a Renoir unless he had a streak of tenderness. Zsa Zsa seems incapable of displaying tenderness, but that painting is almost a trailer for something to come.

You first met Wes Anderson when he and his romantic partner guest-curated an exhibition in Vienna. Now, having collaborated as well on The Phoenician Scheme, what’s your takeaway about the experience of working with someone who has such specific ideas about what he wants?

There’ll be a moment of pause from Wes if somebody tells him, “That’s not possible.” He’ll continue to ask the question in a different way until it is possible. Wes might say, “Is this a hard no, is it a soft no, and why is it a no?” So, when Wes invited me to work on this film, I knew I’d learn something from him and this astonishingly quick, efficient, imaginative, and fun group of people. It’s kind of like a circus troupe that he’s gathered over the years. I now understand how Wes has been able to be so prolific with his filmmaking, because everyone is kind of dancing to the same drumbeat. You have to listen to the drum and tune yourself in and go with it.

 

It sounds like your creativity is stimulated rather than restrained by the fact that Wes Anderson is so clear about the story he wants to tell.

You get a script from Wes, and every full stop, comma, semi-colon, everything is carved in stone, but not in a way that feels like a straitjacket. It’s almost like seeing something being born as a fully grown adult. His thing is just there, developed and mature. In some cases, I suppose that could feel somewhat limiting, but with Wes, each project has an air of the impossible. That attracts people who like to do things that have never been done before. It’s all about upping the ante.

Director Wes Anderson on the set of THE PHOENICIAN SCHEME, a Focus Features release. Credit: Roger Do Minh/TPS Productions/Focus Features © 2025 All Rights Reserved.

 

 

 

Featured image: Mia Threapleton stars as Liesl in director Wes Anderson’s THE PHOENICIAN SCHEME, a Focus Features release. Credit: Courtesy of TPS Productions/Focus Features © 2025 All Rights Reserved.

Flesh-Eating Evolution: VFX Supervisor Adam Gascoyne Reveals How “28 Years Later” Infected Got Scarier

In 1964, Queens, a woman named Catherine Genovese was attacked and murdered outside her New York apartment. Even after screaming for help, none of the neighboring witnesses called the police. The case became infamous for what is known as the bystander effect, which suggests that the more people present in a social situation, the less likely anyone is to step in and assist. Now, imagine living in a zombie apocalypse. Not among the infected who want to eat you alive, but instead, you’re one of the lucky ones relaxing in Bali or skiing in Colorado, knowing full well that an island of innocent people is pretty much cooked. Are you ok with that? It’s a question that underlines the many themes in Danny Boyle’s cult classic follow-up, 28 Years Later. Humanity has tried all that it could to reverse the dystopian disaster (see 28 Weeks Later), but now, the empathy-altruism hypothesis has been completely tossed out the window, and the entire planet is left holding the phone, wondering whether to make that call.

The story, penned by Alex Garland, picks up with Jamie (Aaron Taylor-Johnson), his wife Isla (Jodie Comer), and their 12-year-old son Spike (Alfie Williams) together in a community away from the chaos – only the high tide separates them from danger. The village has one rule: There are no search parties if you’ve gone missing. What happens next? Jamie takes Spike over the causeway to kill his first infected, and despite returning safely, it does not go as planned. However, a silver lining is that the boy discovers a doctor living there who can help his ailing mother. Returning is a risk he’s willing to take. What unfolds is a journey between a mother and son, exploring themes of hope, defiance, family, and mortality. Oh, and monsters. Flesh-eating, horrifically frightening monsters.

Jamie (Aaron Taylor-Johnson) and his son Spike (Alfie Williams) in Columbia Pictures’ 28 YEARS LATER.

Creating the unsettling gore was partly the responsibility of the visual effects team, overseen by VFX supervisor Adam Gascoyne of Union VFX. The London-based facility has a sister shop in Montreal and was co-founded by Gascoyne and Tim Caplan in 2008. They have since had their hand on projects like The Two PopesThe Banshees of InisherinSaltburn, and television series The Regime and Slow Horses. Alongside Gascoyne, supporting Boyle’s vision were cinematographer Anthony Dod Mantle, special effects supervisor Sam Conway, hair and makeup designer Flora Moody, and special makeup effects supervisor John Nolan. Together, they crafted an in-camera first approach to the physical presence of the infected. And after nearly three decades, they have evolved, hunting in packs with some becoming beastly alphas, while others mutating into tubby manatee-like ground feeders.

Below, Gascoyne discusses how visual effects took part in making bloody kills, terrifying monsters, and shooting on a rig made up of 20 iPhones to energize the immersive, bone-chilling sequel.  

 

In prep, what did Danny talk about in terms of grounding the realism of the environment?

The first thing they decided was where to place it. They took it away from the urbanization of the UK, which is what usually would pose an issue when you’re making a film like this, because you have to deal with the decay of a city. So they put it in the north of England, where there’s so much wilderness up there, and it sort of made sense that these people would flee to this isolated island where they’re pretty safe and set up these communities.

What happened next? 

I think that the exploration of the media to shoot it on iPhones and various other formats was viewed as a way to keep everything very light and nimble. But to contrast that, to pick the aspect ratio they shot at to really capture these amazing huge wildernesses that we were in. We had a very good starting point from which to head in the right direction.

Cinematographer Anthony Dod Mantle (right) on the set of Columbia Pictures’ 28 YEARS LATER.

During testing, did you find that there needed to be a bare minimum amount of data in the image to achieve the results you were looking for? Like using ProRes RAW versus the ProRes codec?

We did quite extensive camera testing. You never get as much time as you want to do that sort of stuff, but also with working with Danny and Anthony for probably about 25 years, you learn that there’s no real limit to the different types of cameras or the number of cameras they’ll use. We’ve shot with everything from SI-2Ks to GoPros, and now we’ve shot with iPhones. Some days, we had over 36 iPhones running on the set. Anthony’s always shot with multiple formats. That’s just one of the things that they do. And that’s what gives the film such great texture. Some technical issues arose from the ProRes 422, but we managed to work a pipeline around them. And it was great to work with the footage. It wasn’t really that much of a surprise.

A berserker on the set of Columbia Pictures’ 28 YEARS LATER.

What was the collab between practical makeup and vfx in creating the bad ass herculean alpha infected who are smarter and more evolved than the normal infected?

The thing about working with Danny and VFX is that he never really wants to show the visual effects. In a way, he wants to be invisible 100 percent. He wants to feel like you’ve just discovered these environments or these creatures that are kind of perfectly, as if you would have captured them in-camera. So that’s how we approached the Alphas. It was prosthetics.

So, these were actual, very large and imposing people?

Danny found enormous guys to wear these prosthetics. One of them was an MMA fighter [Chi Lewis-Parry]. The other was a basketball player. And that was their starting point. And then they went through a whole series of sort of development of ideas of what would have happened to these guys and how they evolved into these pretty terrifying, very fast monsters.

 

That’s great. Was there any cleanup involved with the alphas, or pretty much as is?

Yeah, that’s pretty much as is. I mean, there was stuff that we did throughout the movie that sort of helped some of the illusions. But most, I mean, we had some great people on set who were taking care of that. Obviously, the stunt guy, when they’re doing stunts, they have to wear certain safety gear. So we did get rid of some of that and harnesses and things like that. However, a great prosthetics team was involved.

With everything having an in-camera feel, did you need to create digital doubles for the larger swarms of infected?

There was never an instance where we needed hundreds of them. They were all in small packs and hunted that way. We did endeavor to do everything in-camera, but there are some doubles in very wide shots that we couldn’t capture. So we did make digi doubles and used them a handful of times. But we did try to steer clear of that again because Danny just wanted to capture the sort of terrifying chases in-camera because it’s much more visceral if you do it that way.

 

The bow and arrow are the go-to weapons for the people of the town, and we get to see plenty of bloody kills. What was the collaboration in creating those moments?

We did work very closely with Sam on special effects for the arrow hits. He prepared these amazing squibs, which would go off, and gave these beautiful crowns of blood as the arrows went through. So we removed the squib element of it, and that was quite a big part of the work. But the actual crowns of blood were all captured in-camera. So Sam and his team did a great job there.

Jamie (Aaron Taylor-Johnson) and his son Spike (Alfie Williams) in Columbia Pictures’ 28 YEARS LATER.

Cinematographer Anthony Dod Mantle created these beautifully soft moments, almost out of focus. Did VFX have to replicate that look for any of the work?

Anthony has a box of tricks. He’s a master at creating these beautiful images, and we did. We did try to replicate some of that in some of the sequences, just by softening and trying to sort of increase the atmosphere in some shots. Certainly, on the causeway and in some of the later scenes, we tried to mimic it. 

An infected on the set of Columbia Pictures’ 28 YEARS LATER.

Speaking of the causeway, there’s a scene where Spike and his father dash across trying to escape an alpha. We’re guessing the heavy-lifting was in water work?

There’s quite a significant amount of work in that particular sequence. We had to create an environment for that to happen in, and then extend all that water out and put it in the sky. We had some amazing photographic references from photographer Dan Monk at the Kielder Forest Observatory. There are certain times of the year when the Milky Way is perfectly clear because there’s no light pollution around. So, it inspired us to put this amazing sky above the causeway, because we felt that, after 28 years of no light pollution, you would see these amazing, beautiful vistas at night.

What kind of practical set made the causeway?

We had about a 100-meter stretch of water, and then we recreated the environment and extended the water out. We did play around with the contact water hat a little bit, too.

Yeah, when their feet touch the water, there’s almost a glow. It reminded me of the bioluminescent waves created by plankton, which you can see near San Francisco.

Yes, the sort of luminescent plankton that you get. Yeah, that was definitely the idea behind some of that brighter wake.

Some shots were recorded with a rig mounted with 20 iPhones. What was the visual effects’ involvement in making that happen?

We put together a similar rig on a previous job using different cameras, so Anthony and I had some experience with that on our last job. So, we took what we learned from that and tried to build a slightly more portable and robust rig. We had a 20-camera rig and a 10-camera rig, which was more handheld. With the 20-camera rig, we did a lot of testing. A lot of prototypes were made by the grips. It was a really great piece of kit, and it was a lot of fun to use. A lot of R&D went into it, but when you see the blood from when the arrows hit, I think it really does do what we set out to do, which was the gore.

DP Anthony Dod Mantle (left)with Director Danny Boyle (right)on the set of Columbia Pictures’ 28 YEARS LATER.

Danny is a director who consistently pushes the technical side of filmmaking, and that’s not a bad thing.

The fact that we just made a film with iPhones, hopefully, that’s going to inspire somebody to go out there, pick up a phone, and make a movie. It was similar to the original film, which used Canon XL1 DV cameras. Suddenly, you could go and buy a consumer camera, and it was okay to go out and make something. And out of that, you get the films like Blair Witch and all these other films that come from the idea of making films from consumer cameras. It’s a good thing to keep the surprises going.

 

28 Years Later is in theaters now.

 

 

 

 

 

 

 

 

 

 

 

Featured image: An infected in Columbia Pictures’ 28 YEARS LATER.

Web-Slinger Meets Skull-Crusher: Jon Bernthal’s Punisher Joins Tom Holland’s “Spider-Man: Brand New Day”

The Punisher is ready to make his big-screen debut.

Jon Bernthal’s lethal vigilante will be making his grand entrance into the MCU after a long stint on the small screen when he punches his way into Tom Holland’s 4th Spidey movie, Spider-Man: Brand New Day, from director Destin Daniel Cretton. Bernthal’s run as the rough, ruthless Frank Castle began on Netflix when he appeared in the original Daredevil series, followed by his own show on the streamer. Bernthal reprised the character for Marvel’s Daredevil: Born Againwhich brought the odd couple back to the streets of New York, now run by their sworn enemy, Mayor William Fisk (Vincent D’Onofrio).

Spider-Man: Brand New Day‘s script is being tightly wrapped in spiderwebs, with rumors flying around about potential villains and major cameos. Officially adding Bernthal’s antihero finally gives us a bit more information—we’ve already known that Zendaya’s MJ and Jacob Batalon’s Ned would be reprising their roles—and the addition of new cast member Sadie Sink has led many MCU speculators to opine that she’s set to play the iconic X-Men character Jean Grey, previously played by Sophie Turner and Famke Janssen. This could make a lot of sense as the outlines of the larger MCU start to take shape. We know that previous X-Men performers from Janssen’s era are joining the MCU for Avengers: Doomsday—Patrick Stewart, James Marsden, Alan Cumming, Kelsey Grammer, and Ian McKellen. Doomsday arrives in theaters before Spider-Man: Brand New Day on May 1, 2026, and will have direct implications over what Cretton and his team have cooked up for Spidey, whoever Sink is playing.

Spider-Man: Brand New Day will be true to its title, given that the last installment, No Way Home, ended with Spider-Man and friends having successfully erased the world’s memory of the fact that he was, indeed, Peter Parker. This also meant erasing MJ’s memory of being in love with him, resetting their relationship to square one—he’s a stranger to her. Ouch.

Bernthal’s Frank Castle gives Brand New Day a level of grit and dark grandeur that the franchise hasn’t had in its illustrious, critically and commercially acclaimed run during Holland’s tenure. Although we know the Punisher will be but one of quite a few big-name characters who will be mixing it up with Spidey in the film.

During CinemaCon, Holland sent along a video to tease his fourth turn as Peter Parker.

“I am so sorry I can’t be with you. I am halfway around the world shooting a movie,” said Holland, who was filming with his longtime co-star Zendaya, Matt Damon, Anne Hathaway, Charlize Theron, and more for Christopher Nolan’s The Odyssey. “I know we left you with a massive cliff hanger at the end of No Way Home, so Spider-Man: Brand New Day is a fresh start. It is exactly that. That’s all I can say.”

“I’m spending my time exploring the next stage of this amazing character with a team of the most incredible artists in the world,” Cretton said at CinemaCon. “We’re all just daily nerding out over the suit, how to swing, how to create an event, an emotional story, and a ride that we haven’t really seen before.”

Brand New Day is set to hit theaters on July 31, 2026, with production beginning this summer.

For more on all things Spider-Man, check out these stories:

“Spider-Man: Beyond the Spider-Verse” Swinging Into Theaters in 2027

From the Upside Down to the MCU: “Stranger Things” Star Sadie Sink Joining Tom Holland in “Spider-Man 4”

Swing Time: Tom Holland Says “Spider-Man 4” to Start Filming Next Summer

Featured image: Frank Castle/The Punisher (Jon Bernthal) in Marvel Television’s DAREDEVIL: BORN AGAIN, exclusively on Disney+. Photo by Giovanni Rufino. © 2025 MARVEL.

“28 Years Later” Proves Some Franchises Are Worth the Wait

When we spoke with Oscar-winning Slumdog Millionaire cinematographer Anthony Dod Mantle about lensing director Danny Boyle’s 28 Years Later, he was clear that the ethos behind continuing the chilling saga that first began with Boyle’s grimy, gruesome, brilliant 28 Days Later in 2002 was that the new film would function just as well on its own. “28 Years Later is not a sequel, it’s a standalone film that reveres something that has gone before but takes it further and onward and upward, with Alex Garland as the writer,” Mantle told us. “Therein lies the dichotomy of revisiting a phenomenon that you want to make better.”

The man was telling the truth. 28 Years Later is being hailed as a cinematic thunderclap that could easily stand on its own as one of the best films of the year. “Expectations were already high for 28 Years Later… and the film shatters them,” writes MovieWeb‘s Julian Roman. Roman calls the film a “raw and unflinching exploration of a post-apocalyptic world decimated by the Rage Virus. 28 Years Later rivets with jarring imagery, disturbing sound, brilliant editing, and a gut-wrenching sense of loss, all paired with a truly surprising narrative — nothing you’ve seen from the trailers reveals the actual plot.”

28 Years Later stars Jodie Comer as Isla, Aaron Taylor-Johnson as Jamie, and Alfie Williams as their 12-year-old son, Spike, who live on the island village of Lindisfarne. The “Rage Virus” has decimated mainland England, which is connected to Lindisfarne by a heavily fortified tidal causeway. Jamie takes Spike on a rite of passage to hunt on the mainland, where things go very, very badly. Boyle and Mantle decided to shoot the film on the same extreme wide-screen format used back in 1959 for the sword-and-sandals epic Ben-Hur—they also shot a huge chunk of the film on iPhones. The script, by Alex Garland, has not only evolved the concepts underpinning the rage virus, but also centers on a tender coming-of-age story that just happens to be set in the middle of a bloody nightmare. The result is a film that’s unexpectedly moving. 

A berserker on the set of Columbia Pictures’ 28 YEARS LATER.
Spike (Alfie Williams), Isla (Jodie Comer) and Dr. Kelson (Ralph Fiennes) in Columbia Pictures’ 28 YEARS LATER.

The critics say that the effort to create something singular has paid off, as 28 Years Later ups the ante on Boyle and Garland’s original by infusing the film with heart, and taking major chances on what kind of story they could tell.

“Danny Boyle’s best film is 2002’s edgy, grimy, frenzied zombie shocker 28 Days Later… Or it was, because 28 Years Later – wilder, weirder, darker, bloodier – is even better,” writes the London Evening Standard‘s Nick Howells.

28 Years Later easily cements itself as one of the greatest legacy sequels ever made,” writes Discussing Film’s Bill Bria.

“Typically, we look to adrenaline-fueled entertainment for catharsis. Boyle’s thrilling reboot offers enlightenment as well,” writes Variety‘s Peter Debruge.

But fear not, horror fans—28 Years Later is still very much here to freak you out, too.

An infected in Columbia Pictures’ 28 YEARS LATER.

“Boyle and Garland push the gore and violence further, leading to fascinating developments,” writes Bloody Disgusting’s Meagan Navarro. “This riveting blend of horror and heart reminds that death, horror’s favorite equalizer, can be as beautiful as it can be cruel.”

“What Boyle does with this story, Garland’s setting being in the Scottish Highlands, is make the landscape so captivating that when the darker parts seep in, you’re shocked by what you’re watching,” writes The Mary Sue‘s Rachel Leishman.

Shocked, but also moved. Plenty of critics were surprised by how much emotion and heart Boyle and Garland threaded through the film.

Tempted yet? You should be. 28 Years Later is in theaters now.

Featured image: Jamie (Aaron Taylor-Johnson) and his son Spike (Alfie Williams) in Columbia Pictures’ 28 YEARS LATER.

Boss Level: Jeremy Allen White is Bruce Springsteen in First “Deliver Me From Nowhere” Trailer

Enter the Boss.

The first trailer for writer/director Scott Cooper’s Deliver Me From Nowhere is here, giving us our first look at Jeremy Allen White as Bruce Springsteen at a crucial point in his legendary career. Cooper’s film, based on the book “Deliver Me from Nowhere” by Warren Zanes, follows Springsteen’s soulful, searching process of making his seminal 1982 album “Nebraska,” back when the Boss was still finding his voice and his place in the world. 

Springsteen’s journey to make “Nebraska” feels tailor-made for a cinematic adaptation, and White certainly looks and sounds the part in this first glimpse. Springsteen recorded the album on a 4-track recorder in his New Jersey bedroom, a haunting, self-searching acoustic work that plumbed his past. “Nebraska” was a stripped-down, acoustic meditation on American darkness and marked a radical departure from his arena-rock anthems. It has become one of his most enduring legacies and is often cited as one of the greatest albums of the 1980s, according to Rolling Stone, as well as one of the 500 greatest albums of all time. 

White appears to be a great casting choice here, capturing Springsteen’s depth, his essential vulnerability matched by his legendary intensity and work ethic. It’s also a great moment in Springsteen’s career to portray, at a moment when the Boss was at a crossroads between his Jersey boy blue-collar rock stardom and his calling to dig deeper and explore more of his artistic sensibility.

Joining White are Jeremy Strong as Springsteen’s long-time confidant and manager, Jon Landau; Paul Walter Hauser as guitar tech Mike Batlan; Stephen Graham as Springsteen’s father, Doug, Odessa Young as love interest, Faye; Gaby Hoffman as Springsteen’s mom, Adele; Marc Maron as Chuck Plotkin, and David Krumholtz as Columbia executive, Al Teller. 

Check out the trailer below. Deliver Me From Nowhere hits theaters on October 24.

For more stories on 20th Century Studios, Searchlight Pictures, Marvel Studios, and what’s streaming or coming to Disney+, check these out:

Horror Queen to Space Villain: Mia Goth Joins Ryan Gosling’s “Star Wars: Starfighter”

Marvel’s First Family Finally Arrives: New “The Fantastic Four: First Steps” Teaser Showcases Stunning Retro-Future World

“The Handmaid’s Tale” DP Nicola Daley on Bringing the Story of Elizabeth Moss’s June Home

Featured image: Jeremy Allen White as Bruce Springsteen in 20th Century Studios’ DELIVER ME FROM NOWHERE. Photo by Mark Seliger. © 2024 20th Century Studios. All Rights Reserved.

How “28 Years Later” DP Anthony Dod Mantle Mounted 20 iPhones to a Custom Rig For Danny Boyle’s Thrilling Sequel

Oscar-winning Slumdog Millionaire cinematographer Anthony Dod Mantle helped unleash an indie-film revolution as a key member of Denmark’s Dogma movement, utilizing handheld digital video camcorders and available light to shoot dramas of unsettling intensity. In 2002, he drew on that low-tech aesthetic to film 28 Days Later for director Danny Boyle. Now, six movies into their ongoing collaboration, comes 28 Years Later (opening Friday, June 20). “Having made quite a few films together, I think our legacy is that we try to reboot in everything we do,” Mantle says. “28 Years Later is not a sequel, it’s a standalone film that reveres something that has gone before but takes it further and onward and upward, with Alex Garland as the writer. Therein lies the dichotomy of revisiting a phenomenon that you want to make better.”

Jodie Comer, Aaron Taylor-Johnson, Jack O’Connell, Alfie Williams, and Ralph Fiennes star in 28 Years Later as new characters, but it’s the same old “Rage Virus” that’s laid waste to “Mainland” England while hardy survivalists seclude themselves on a nearby island. Unusual for a horror film, 28 Years Later is presented in the same extreme wide-screen format used back in 1959 for the sword-and-sandals epic Ben-Hur. In a thoroughly modern enhancement, Mantle shot this wide-scream zombie movie primarily on iPhones.

Speaking from a hotel in London, where he’s working on Kevin Macdonald’s next movie, Mantle discusses his Dogma days and the challenges of making a big picture on tiny cameras.

 

Your involvement in nerve-rattling Dogma films from directors like Lars von Trier and Thomas Vinterberg inspired a generation of filmmakers, including Danny Boyle. He tried reaching out after seeing your work in The Celebration?

Danny’s making The Beach with Leonardo DiCaprio. After he saw Celebration, he called me. I figured it was a joke, ignored the call, and went out with my little kid in his pram. A few days later, Danny calls again: “Maybe you didn’t get my message?” This time I thought “I guess it really is Danny Boyle.” I called him back, and he’s very humble and nice. Within weeks, I was doing two TV dramas with him, and that escalated into 28 Days Later. That lay on the foundation of all the Dogma stuff I had done with Vinterberg, Lars, and the others.

DP Anthony Dod Mantle (left)with Director Danny Boyle (right)on the set of Columbia Pictures’ 28 YEARS LATER.

You’re English-born but moved to Copenhagen in your twenties?

Well, I didn’t have a proper job because I was basically a backpacker, traveling the world, like Alex Garland. But I was interested in photography. At the age of 25, I worked as a p.a. in London and realized very quickly that the commercial world was not for me. I was more emotionally driven. I got into the National Film School of Denmark and found myself with this young, mixed bag of very volatile artists. I adored reality and loved having one foot in the puddle and my thoughts in the air. Poetic ideas and the mud of real life combined well with me in stories that are capable of rendering that mix of art, politics, and poetry, and 28 Years Later is no exception.

 

Dogma is famous for its rules, and you seemed to thrive within those limitations.

Dogma was about re-igniting old ideas in new ways. It was a philosophy, and within this set of rules, there was a wonderful restrictive element, as well as a kind of combustion that provided the ticking bomb that could explode into something quite exciting.

What were the rules or creative brief that Danny Boyle had in mind when he asked you to shoot 28 Years Later?

Danny always talks about being light on your feet and re-prioritizing certain elements of filmmaking that are not about having a gigantic unit base stuck in one place and then moving millions of tons [of gear]. So with 28 Years Later, the first thing he said is that he wanted to explore, as spontaneously as possible, areas out there that you don’t normally get to explore because of permits, inaccessibility and all those damn complicating issues that make filmmaking so hard. The second thing was about capturing this film as much as possible on small instruments. He loves the mobility, the experimentation, the elasticity, and the verve of certain tools. I’ve spent a lot of time with lightweight tools. I’m not scared of them, so I spent time helping Danny understand them.

Cinematographer Anthony Dod Mantle (right) on the set of Columbia Pictures’ 28 YEARS LATER.

How did the iPhone 15 emerge as the go-to camera for 28 Years Later?

Danny was pretty excited about using the phone, whether it was a directorial whim or whatever. The first tests for this film were about figuring out what I could do and couldn’t do, or what I would have trouble doing [with the phones]. That could get a little bit sticky at times because what I wanted to do more than anything is to please Danny – that’s my job! But it was hard sometimes to find the way forward on this one. Every day, it was debated and discussed. My ultimate collection of tools and paintbrushes was not exactly what Danny had imagined.

How so?

In this film, there were other cameras, other drones, and other systems that were used. Still, a lot of 28 Years Later was shot the way he wanted.

Cinematographer Anthony Dod Mantle on the set of Columbia Pictures’ 28 YEARS LATER.

Which was. . .

Danny was very vocal about wanting to use the array system, the bar cam. Originally, it was going to be eight phones in a row, in a curve. Then we went with 20 [phones]. The rig was 3D printed, which my grips then developed, because the rig had to be lightweight enough that you could move it around with your hands. Those rigs also ended up on cranes.

A berserker on the set of Columbia Pictures’ 28 YEARS LATER.

How did the iPhone rigs affect the textures of filmmaking?

Not only is the rig used to create this sort of violent blur of faces, but it is also a denial of informing an actor, or even me, for that matter, who’s holding the camera, which specific frame is going to be used. That’s something we’d also done in Dogma, especially in Celebration – I refused to tell these wonderful actors where I was going to be, or I’d lie to them. “I’m going to be over there.” It was a playful experiment, a journey.

Dr. Kelson (Ralph Fiennes) and Spike (Alfie Williams) in Columbia Pictures’ 28 YEARS LATER.

You’re using very small phone-cameras to render an extremely wide screen image with an aspect ratio that gives 28 Years Later this almost heroic scale. Why did you guys decide to go so wide?

Heroic is the word. Basically, we wanted to put a lot of people in the middle of a frame, almost like Wes Anderson, in what I call the “tense punch.” Technically, the capability of these cameras was not as sharp out on the sides. In a similar way that the automatic zoom and so forth helped define the Dogma aesthetic, Danny is invigorated by that kind of thing and sees [the technology] as potential DNA for a story. And because it’s a studio film, Danny wanted it to look like a studio film. Anyway, for the longest time, I had every intention, in agreement with Danny, to shoot 2.39:1 [wide screen format].

Spike (Alfie Williams), Isla (Jodie Comer) and Dr. Kelson (Ralph Fiennes) in Columbia Pictures’ 28 YEARS LATER.

But then it wound up being even wider, at 2:76, like Ben-Hur. How’d that happen?

Very late in my tests, I noticed a little bit of real estate out on the side, still lurking there, not particularly sharp, but it was still real estate, like building a little house at the bottom of a garden. Danny and I agreed in like three seconds, “Yeah, let’s have it be 2.76:1 We wanted to plop the characters amid this enormous expanse of nature, so the space is very interesting for expressing the loneliness, the vulnerability our protagonists experience within this landscape that they travel through.

The horror elements in both 28 Days Later and now 28 Years Later provide a visceral wallop to the larger themes built into the story. What scenes scared you the most when you shot them?

In 28 Days Later, it was when the young boy suddenly falls out from behind a door, suggesting violence that was not altogether visualized. I have children. That messed with my head for a long time. With 28 Years Later, it’s the darkness introduced quite quickly in the church scene with the mad pastor, along with the Infected, who are always going to be the prime warning of things to come around the corner. That all works. But I think the film transforms into an emotional chamber piece drama first through the family [relationships] and then with the child trying to save his mother’s life. It’s fiercely difficult to navigate those emotional bonds and, at the same time, respect the genre of a horror film. I shared a lot of conversations with Danny about how to do that.

Dr. Kelson (Ralph Fiennes), Isla (Jodie Comer) and Spike (Alfie Williams) in Columbia Pictures’ 28 YEARS LATER.

28 Years Later introduces a new breed of mutant freaks, the Slow-Lows. Your reaction?

Those belly babies, the Slow-Lows, remind me of the original Alien [chestburster scene] with the mouth. To me, that’s terrifying. It’s about nature, insects, and cockroaches. Something that’s slow-moving and it’s going to come out at night– that scares the s*** out of me.

 

Featured image: An infected on the set of Columbia Pictures’ 28 YEARS LATER.