Interview

Casting Director

Inside the Global Casting Search for “Pluribus”: Non-Actors, Secret Scripts & Perfect Fits

Casting “Pluribus” meant secrecy, global searches, and bold choices. From non-actors to seasoned performers like Rhea Seehorn and John Cena, the team reveals how authenticity shaped every role in Vince Gilligan’s ambitious new series.

By Susannah Edelbaum  |  June 14, 2026

Interview

Production Designer

Production Designer on his “Star Wars” Blueprint: How Real-World History Shapes “The Mandalorian & Grogu”

Doug Chiang has defined Star Wars design for decades. For “The Mandalorian & Grogu,” the Lucasfilm legend reveals how real-world history—from 1920s Chicago to Earth’s swamps—helps ground the galaxy while leaving room for its signature magic.

By Jack Giroux  |  June 14, 2026

Interview

Producer

Inside FOX Sports’ 2026 World Cup Plan: Producer Zac Kenworthy on 104 Matches, 48 Teams & One Massive Broadcast Challenge

With 48 teams and 104 matches across North America, the World Cup is bigger than ever. FOX Sports VP Zac Kenworthy explains how his team will capture the action—and the global fandom he calls the tournament’s “49th character.”

By Hugh Hart  |  June 11, 2026

Interview

Director

Director Hiro Murai Finds the Funny in Fear in “Widow’s Bay”—and a New Side of Matthew Rhys

Hiro Murai brings his signature tonal precision to “Widow’s Bay,” guiding Matthew Rhys, Kate O’Flynn, and Stephen Root through a world where comedy and dread collide—and where darkness itself becomes a tool for fear.

By Hugh Hart  |  June 10, 2026

Interview

Production Designer

How Production Designer Danny Vermette Made “Backrooms” Real—Portals, Platforms, & Practical Terror

Production designer Danny Vermette transforms a viral nightmare into reality in “Backrooms,” building vast, practical sets for Chiwetel Ejiofor’s descent into an eerie world where endless corridors, shifting spaces, and creeping dread feel disturbingly real.

By Susannah Edelbaum  |  June 10, 2026