Interview

Sound Designer

From 8‑Bit Nostalgia to Cinematic Scale: Inside the Sound for “The Super Mario Galaxy Movie”

Skywalker Sound’s Michael Semanick and Jeremy Bowker on balancing nostalgia and cinematic scale in “The Super Mario Galaxy Movie.”

By Daron James  |  17 hours ago

Interview

Director

“Michael” Director Antoine Fuqua on Jaafar Jackson’s Brilliance, Los Angeles, and Bringing “Thriller” Back to Life

Director Antoine Fuqua knew “Michael” had to be authentic—from Hayvenhurst to the original “Thriller” location. Anything less wouldn’t do.

By Simon Thompson  |  18 hours ago

Interview

Costume Designer

Costume Designer Olga Mill on Gen Z Vintage, Millennial Anxiety, & Old‑Money Fantasy in “Beef” Season 2

In “Beef” Season 2, costume design becomes cultural critique. From Montecito’s relaxed luxury to Gen Z’s thrifted restraint, clothing exposes power, aspiration, and the quiet violence of class.

By Hugh Hart  |  April 20, 2026

Interview

Production Designer

Love, Loss, & Interior Lives: The Language Behind Zosia Mackenzie’s Production Design for “The Drama”

In “The Drama,” production design becomes emotional storytelling. From a carefully curated Boston apartment to a luminous wedding venue and the raw textures of New Orleans, designer Zosia Mackenzie transforms space into psychology—revealing who these characters are long before they say a word.

By Evelyn Lott  |  April 20, 2026
CinemaCon 2026: “Avengers: Doomsday” Trailer Reveals Robert Downey Jr.’s Dr. Doom

Marvel Studios set CinemaCon ablaze with the first look at “Avengers: Doomsday,” revealing Robert Downey Jr.’s return to the MCU—not as Iron Man, but as the franchise’s most complex villain yet: Doctor Doom.

By The Credits  |  April 17, 2026